What was the ship integrity of the ship bought with insurance money? Was it 100% or was it like for like?
Were you really able to buy back every single module? The game hid a couple of mine when I was switching ships, that's why I'm asking.
They've said that at some time they are going to fix it. I.e. after claiming the insurance for the destruction of the ship you are going to get it in the state it was before the destruction. Although I do not know whether it is implemented already or not.
Hmmm...what about selling all the modules, then trading the base hull for a sidewinder taking the 10% loss, about 50k, then trading the sidewinder hull right back for a new Asp?
Interesting. No ship ever gets destroyed with 100% hull integrity (unless due to bugs or sheer firepower), so that could mean we get our ships back with single digit hull integrity percentage.They've said that at some time they are going to fix it. I.e. after claiming the insurance for the destruction of the ship you are going to get it in the state it was before the destruction. Although I do not know whether it is implemented already or not.
This is ludicrous, if I wait until I have 0% ship integrity it'll be more than the rebuy.
However if I sell all my A Class modules, self destruct I'll save 600k, go figure.
Fully Kitted ASP Rebuy Cost
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Ship Integrity Cost
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Downgraded ASP Rebuy Cost
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Ship Integrity Cost
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Guess what I did?
Interesting. No ship ever gets destroyed with 100% hull integrity (unless due to bugs or sheer firepower), so that could mean we get our ships back with single digit hull integrity percentage.
They've said that at some time they are going to fix it. I.e. after claiming the insurance for the destruction of the ship you are going to get it in the state it was before the destruction. Although I do not know whether it is implemented already or not.
I'm spending about 20 minutes in space and returning with only 65% or so integrity. It's broken alright - and costing me a fortune.
Sure. However I wasn't solely talking about wear and tear. My ship's last state before destruction might be 1% hull integrity, so that's what the insurance could restore my "new" ship to.Ship integrity is somewhat different (wear and tear damage). When it becomes 0% your actual hull strength should be decrease to 70% according to the devs.
Hmm. I get you but it seems such an 'over-zealous' game mechanic. I'm not convinced mapping a medium-sized system should wreck 30-odd% of a new Viper's hull.The distance travelled in SC is what affects ship integrity the most. If you travel a lot - buy a cheaper ship.
Sure. However I wasn't solely talking about wear and tear. My ship's last state before destruction might be 1% hull integrity, so that's what the insurance could restore my "new" ship to.
The distance travelled in SC is what affects ship integrity the most. If you travel a lot - buy a cheaper ship.
I dont understand. Why a big ship like the ASP is less durable than smaller ships in SC ? The ASP have bigger hull, more shields, more armor ... why a smaller ship will be more durable ?