Asp Explorer more heat?

So does the Asp Explorer take more heat from the sun?
Been flying a diamondback explorer on a deep space run, and just got back. Upgraded to the Asp Explorer and went out again..

First thing i notice is that i get alot more Heat when fuel scooping. So. Does the diffrent ships take more or less heat when closer to the suns?
 
Different ships have different heat "capacities" depending on their mass, and I believe there's some hidden variable determining how quickly they heat up. But there's several other factors contributing to the heat %, like power plant efficiency, power plant utilisation, and heat from modules like thrusters (only in normal space).
 
Yes, they vary, and the DBX is one of the coldest ships out there.


edit: bloody Ninjas everywhere
 
Different ships have different heat "capacities" depending on their mass, and I believe there's some hidden variable determining how quickly they heat up. But there's several other factors contributing to the heat %, like power plant efficiency, power plant utilisation, and heat from modules like thrusters (only in normal space).

ye. i remember i forgot to upgrade my power plant.. :) might be that issue making me get heat to 76% when trying to fuel scoop at max distance from star :)

Guess i just need to jump back and upgrade it :p
 
Different ships have different heat "capacities" depending on their mass, and I believe there's some hidden variable determining how quickly they heat up.
This is incorrect, each ship has a certain heat capacity, which is independent of the mass. There was a thread around here documenting those stats...

Edit: Already answered by Bigmaec
 
Depends on general heat efficiency due to power plant thermal efficiency and the size of fuel scoop fitted. My AspX runs at 26% heat in deep space supercruise (Armoured PP) and never goes above 68% heat when scooping with a 5A fuel scoop. The DBX is a flying fridge though.
 
ye. i remember i forgot to upgrade my power plant.. :) might be that issue making me get heat to 76% when trying to fuel scoop at max distance from star :)

Guess i just need to jump back and upgrade it :p

Another big deal is FSD grade... when off-target and engaging FSD, low-grade modules will heat up very quickly and send the ship into the red. Of course, being an exploration rig, I'm sure you've already got a 5A FSD. (and that wouldn't impact fuel scooping at all)

On the AspX, I load a 6A fuel scoop. I know it's overkill, however it also means I have a 36 second refill and there's generally not enough time for the ship to heat up. And, when in the black, knocking off 30 seconds on any activity helps move things along a bit.
 
[...]
On the AspX, I load a 6A fuel scoop. I know it's overkill, [...]

What?! That's just right! 👌

Yesterday I built a DBX because I want to try out if the smaller size will be a real advantage at certain planetary sites. It's basically exactly the same build as my AspX, but it gets an extra 5ly jump range but a 4A scoop instead of 6A. I have the feeling that this is exactly what will drive me back into my AspX sooner rather than later.

Oh, and to be fair the DBX is a bit cooler (in terms of heat efficiency and looks).
 
So does the Asp Explorer take more heat from the sun?
Been flying a diamondback explorer on a deep space run, and just got back. Upgraded to the Asp Explorer and went out again..

First thing i notice is that i get alot more Heat when fuel scooping. So. Does the diffrent ships take more or less heat when closer to the suns?
Did you turn your shields off? I am sure you know this heat-while-scooping avoidance, but you might have forgotten. :)
 
My original signature was
"Happiness is a smoking dashboard"

Nowadays that sort of behavior scares the pants off of these so called explorers ;)
Just reminded me of buckyballing back from first sillyships in a T7. Don't think that dropped below a temp of 80 for the whole trip. Did not do it any real harm though, lost about 5% from modules to heat damage for the whole run.

I also tried cooking a ship once, flew straight at the sun, full speed, and left it to burn. It actually took ages to destroy it. Its not as deadly as its made out perhaps.
 
ye. Changed the power plant to an A. Works better now and 22% heat when supercruise throgh systems, max 64% heat when max fuel scooping, although not the 6A one, dunno with one, but max is 502/s fuelscoop.
That'll do it. Powerplant is pretty much the biggest decider in thermal stuff. An undersized A is better than fitting a D if you're looking to save weight.

It's one of the things that goes with clean thruster engineering too - clean drives have a higher power requirement than dirty drives, so if you're running an inefficient power plant, the extra thermal load from their passive power consumption can end up heating you up more than dirty drives would.

That said, I do have a clean-drives clean-plant torpedoboat sitting in storage that sits at a resting heat of around 12%. Ho ho ho.
 
I also tried cooking a ship once, flew straight at the sun, full speed, and left it to burn. It actually took ages to destroy it. Its not as deadly as its made out perhaps.
I think everyone should do the Heat Death test at sometime in their career.
1) Take an Adder or other suitable ship.
2) Turn on Silent Running
3) Watch the mahem that ensues, and notice in a non-stress situation that things go bad very slowly despite the sparks, flashing lights and klaxons.
 
I think everyone should do the Heat Death test at sometime in their career.
I did this pretty early on, by rebinding silent running, forgetting it and then wondering why the heck my Pythie started cooking itself right after I lifted off from a planetary post. Had 24% hull left when I realized that it was the silent running (I was relatively new).
 
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