As the title says, moving from an Asp to a Type-7 is a sea change in mentality -- gear for it.
o Heat - As I should have learned from the Type-6, they run very hot at first. Mount a heat sink launcher, or better yet, two.
o Shield Booster - Running without a shield would have been worse, but without a booster, escape is much harder. Give up some of that new cargo space to save your ass.
Short version: Second cargo run after buying the new ship I get yanked (almost instantly) from frame shift by a Python (NPC). I'm immediately in thermal overload, can't run, large mass slowing the charge, shields don't last long enough.
Good thing having an insurance buffer is non negotiable standard operating procedure.
I guess when you move from a medium to a large ship, the game rolls random encounters on another level. A week in an Asp and I'm never bothered by anything more than a couple medium ships and several smalls.
Perhaps this will save someone a loss.
-WV
o Heat - As I should have learned from the Type-6, they run very hot at first. Mount a heat sink launcher, or better yet, two.
o Shield Booster - Running without a shield would have been worse, but without a booster, escape is much harder. Give up some of that new cargo space to save your ass.
Short version: Second cargo run after buying the new ship I get yanked (almost instantly) from frame shift by a Python (NPC). I'm immediately in thermal overload, can't run, large mass slowing the charge, shields don't last long enough.
Good thing having an insurance buffer is non negotiable standard operating procedure.
I guess when you move from a medium to a large ship, the game rolls random encounters on another level. A week in an Asp and I'm never bothered by anything more than a couple medium ships and several smalls.
Perhaps this will save someone a loss.
-WV