Cannons? Not Multi Cannons?
Hmm.. might have to switch back to multi's then..
I'm running a pair of 500K C2 gimballed beams, and 4xC1 80K gimballed cannons.. The cannon's rip chunks out of ships once the beams take the shields down.
I'm new in the game and this is my first post, so I may not know the "why" about the popular preferred choices between Cannons vs Multi-Cannons...
My game exp thus far;
I have been playing since late December and have collected around 30,000,000 cr, mostly from trading. I did do some fighting while in a Cobra using "all turreted" lasers. I found that I enjoyed the set up, which was mostly just for protection before my swift exit as a trader, yet when I found out that I could take down a few craft, I did do some sticking around to get myself use to dog fighting Elite Dangerous style. The Cobra's hull design complemented a good field of fire for all the turrets.
After gaining enough cr to get into an ASP, I found that the hull design of the ASP did not do well for turrets, so I went weapons naked doing trading runs until I could afford a Type-6, which is what I have now. I reverted back into the ASP for a short while to do some combat missions, but found that it costs quite allot to outfit an ASP for any good combat load-out to be afforded.
Now I'm ready with 30,000,000 cr to outfit a good combat ASP. I made it to the rank of Midshipman before I went back to trading, but am having a problem gaining more rank, so I can acquire a Emp-Clipper, and so it's now it's time for Space Time

to do some serious combat time to get that Midshipmen rank up! "What rank do I need and from who do I need to get it from in order to get a clipper?
Anyway... "I want all Gimbled Weapons"... (until I get better at shooting the direct fire weapons)
Back to ASP Load-Outs and Cannons vs Multi-Cannons;
In C-1's, my current choice are all Beam Lasers, because they have a E rating and Damage of 4
In C-2's, my current choice would be Cannons, because they have a D rating with Damage of 6
The Multi-Cannons, though continuous, have a Damage of C-1=3 and C-2=4
So my real question is, "is it the graphics of the Multi-Cannons that causes them to be preferred?" or, "How are they better and also have less damage than the Cannons?"
All weapons have their own draw backs, power draw, heat and reload... "But why are Multi-Cannons preferred?"
Thanks for any answers...
Space Time
