Hello,
In every assassination mission there is at least one point the player is at the mercy of RNG, where you have to wait for the contact or the target to spawn.
You can fail those missions with no fault of your own, losing precious reputation with that faction, just because RNG was not in your favour.
I say that is nonsensical and should be fixed - my suggestion is for the mission USS to spawn upon approaching within 1.0 LS of the planet that is the destination or have the informant spawn upon entering the system. Or simply sending the player a message.
In every assassination mission there is at least one point the player is at the mercy of RNG, where you have to wait for the contact or the target to spawn.
You can fail those missions with no fault of your own, losing precious reputation with that faction, just because RNG was not in your favour.
I say that is nonsensical and should be fixed - my suggestion is for the mission USS to spawn upon approaching within 1.0 LS of the planet that is the destination or have the informant spawn upon entering the system. Or simply sending the player a message.