Asteroid fields a blurry mess

SlackR

Banned
Decided to try my hand at mining today in open play... It was a mess! Even set graphics back to 1080 and low settings but saw virtually no improvement. Tutorials work perfectly on max settings with rocks everywhere and DSr x3.

I'm wondering if it's network related or just needs optimising?

2x 980s should be handling everything this game has to throw at it!
 
Yup, planetary rings / asteroids are fine for me, the minute I go into a RES I have the same issue as you. I generally hunt for bounties in the former now, not really an option for mining I guess!
 
It all looks great for me using 2 factory superclocked EVGA precision 970s in SLI on the rift, i dont see how anything would change, i find the asteroids a bit blurry also but i think they always looked like that.

PS : I am running at 1.78 DSR (2560 x 1440) in nvidea control panel and although i can run at 4K it seems more comfortable at 2K.
 
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Even when I had two 770's instead of 980's I had no issue in res sites. Something else is up and there are threads about it.
 
Besides a bit of black smearing I'm usually ok.
Did notice last night though a bit of a 3D mess. When entering the rings and the plane of them stretch into the distance, the far asteroids were not drawing properly, the 3D focus was way off. In the rings it was fine.
 
Besides a bit of black smearing I'm usually ok.
Did notice last night though a bit of a 3D mess. When entering the rings and the plane of them stretch into the distance, the far asteroids were not drawing properly, the 3D focus was way off. In the rings it was fine.
Same here, I have black smearing on the shadows and 3D effect on distance asteroids seem way off. I have not measured the frame rate I achieve but my head movements and how smooth it is I tend to think this is not performance related and some glitch?
 
Besides a bit of black smearing I'm usually ok.
Did notice last night though a bit of a 3D mess. When entering the rings and the plane of them stretch into the distance, the far asteroids were not drawing properly, the 3D focus was way off. In the rings it was fine.

I've had this problem with ice rings. When at a far enough distance, you get sort of "fake" background asteroids that are not properly focused in 3d, when you get into the rings no problem, its only like 6km out or so.
 
When entering the rings and the plane of them stretch into the distance, the far asteroids were not drawing properly, the 3D focus was way off. In the rings it was fine.
To me it looks like each eye is getting a separately generated asteroid field. Sometimes they look like the same asteroids just rotated differently if you look at them one eye at a time. Other times they don't match up at all.

Wonder if that's part of the problem with the stutters in the rift. If it's generating 2 asteroid fields and generating terrain twice when we approach planets it's not surprising there's a massive performance hit.
 
Another vote here for 3D being incorrect in some of the distant asteroids. Most noticeable if you fly generally above / below the ring so you can see a long way across it. It's like they're closer than they should be, but the other asteroids in front of them make my brain go completely fuzzy.
 
Looking at the reported performance issues, graphical anomalies like shadows/smudges and unclear 3D presentation; RES for sure require some work to be done by Frontier.
 
The smeary shadows isn't a game bug, its an rift bug. The rift uses an oled display which is notorious for smearing into a purpleish violent around black areas. To remedy this, go into your nvidia control panel and change the color settings to
Brightness +35%
Contrast 0%
Leave gamma at +1.00
This will help keep those pixels from going to pure black, and will help prevent the smearing.
 

SlackR

Banned
Haven't been back to an asteroid field since the update and new NVIDIA drivers... Too busy helping build the new station over in Yembo! Will try tomorrow as overall performance in stations and in space seems to be noticeably improved. :)
 
Distant asteroids should be almost identical in the right and left eyes. You can test this yourself by closing each eye one at a time. Some fields are completely bugged.
 
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