I've just got a DK2. Works fine with the demo's and the configuration utility. Head tracking works etc etc.
I keep reading that You have to have it on extended mode for it to work in ED so it is.
The problem is that the image is MASSIVELY zoomed in and the middle is missing. I close my left and the right eye can see the right side of the screen but not the top or bottom and vice versa the other way round. Both eyes open and the effect is like being cross eyed. I've used all the versions of Runtime since 0.4, downgraded the Nvidia drivers like has been suggested.
I've uninstalled and reinstalled all the oculus drivers multiple times and still its not working.
The problem is that the Rift's screen isn't showing the characteristic 'Oval's in each eye, it's just showing the full image and treating the rift as a normal screen.
I've a Nvidia 960 as my GPU.
Thanks for any help.
I keep reading that You have to have it on extended mode for it to work in ED so it is.
The problem is that the image is MASSIVELY zoomed in and the middle is missing. I close my left and the right eye can see the right side of the screen but not the top or bottom and vice versa the other way round. Both eyes open and the effect is like being cross eyed. I've used all the versions of Runtime since 0.4, downgraded the Nvidia drivers like has been suggested.
I've uninstalled and reinstalled all the oculus drivers multiple times and still its not working.
The problem is that the Rift's screen isn't showing the characteristic 'Oval's in each eye, it's just showing the full image and treating the rift as a normal screen.
I've a Nvidia 960 as my GPU.
Thanks for any help.