At some point in the future... *Drum Roll* Pilotable Thargoid interceptors!

I don't even need to say anything. Everyone can grasp how utterly cool that is. It's really cool.

If this does ever get added, could everyone start (by unlocking and/or buying) a cyclops variant interceptor, and by flying it more and more, it upgrades to a Basilisk, then to a Medusa, then to a Hydra?

I think about this too often.
 
I don't even need to say anything. Everyone can grasp how utterly cool that is. It's really cool.

If this does ever get added, could everyone start (by unlocking and/or buying) a cyclops variant interceptor, and by flying it more and more, it upgrades to a Basilisk, then to a Medusa, then to a Hydra?

I think about this too often.
Too bad they are sentient drones themselves and not ships, you can see two irises behind the eye membrane. We actually havent seen a piloted thargoid vessel yet, only their bioengineered drones

But maybe thargoid hybrid ships?
 
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Dogs love it when you pet them at a spot right over their tail. Maybe Thargoid interceptors have something similiar. ;)
 
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Yes, I know, but they don't like them enough to make them change their behaviour. They stil get angry when you come to close to them and even the distance at which you are safe stays the same.
 
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Yes, I know, but they don't like them enough to make them change their behaviour. They stil get angry when you come to close to them and even the distance at which you are safe stays the same.

you need to give the meta alloys to them in the Pleiades, if you try to interact with them in human space they are auto-hostile
 
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Earlier, people have speculated about Guardian-human hybrid ships appearing, not just SLFs. It's theoretically possible. Ram Tah is no doubt the guy to watch for such things.
 
Um, no.

Maybe a hybrid ship, sure, but piloting a straight up interceptor? Heck no. First of all, where would we dock? That thing is way too big for the mail slot. Would we do what the regular interceptors do, and fly to Thargoid surface sites to replenish...whatever they get out of those? Because that seems like a pain.

Second, interceptors are enormous targets. Super easy to hit. And if FDev actually DID let us fly them, you can bet they’d start including NPC’s with anti-Thargoid weaponry and the skills to use them.

Third, can they even use Supercruise? How would we navigate within a star system?

Fourth, even with anti-Thargoid NPC’s, interceptors would be ridiculously overpowered in the hands of actual players. The weakest ones are only as easy to defeat as they are because their behavior is very formulaic; they start by shooting their cannons and deploying Thargons. You take down one heart, and they start using...I don’t remember, either a caustic missile or the short-range lightning. Take down another heart, they start using whichever of those they didn’t use after the first heart. Take down another heart, and they charge the Shutdown Field. Take down the last heart, and they usually don’t really do much of anything except keep shooting at you. Finally, attack them until they blow up, then wait at least 4 km away for the caustic cloud to dissipate.

Now take all those weapons (and the defenses) and add to the equation the unpredictability of a living human player. Sure, against other players you could still easily find yourself challenged, even beaten. But against NPC’s, who are probably 99% of all ships you will encounter? You’d be waaaaaay overpowered.

So, in conclusion: hybrid ships? Maybe, yeah. At some point. Human-piloted pure interceptors? Very no.
 
Um, no.

Maybe a hybrid ship, sure, but piloting a straight up interceptor? Heck no. First of all, where would we dock? That thing is way too big for the mail slot. Would we do what the regular interceptors do, and fly to Thargoid surface sites to replenish...whatever they get out of those? Because that seems like a pain.

yes.

Second, interceptors are enormous targets. Super easy to hit. And if FDev actually DID let us fly them, you can bet they’d start including NPC’s with anti-Thargoid weaponry and the skills to use them.

A challenge, yes.

Third, can they even use Supercruise? How would we navigate within a star system?

They can either add the supercruise function to their ships, replacing their wormhole drives with an FSD, or they can just do the same point-to-point jumping they do now - if you want to go to an outpost, for example, you don't target the system and fly to the outpost after the jump, but instead you warp directly to the outpost. Maybe a few more km away than normal.

Fourth, even with anti-Thargoid NPC’s, interceptors would be ridiculously overpowered in the hands of actual players. The weakest ones are only as easy to defeat as they are because their behavior is very formulaic; they start by shooting their cannons and deploying Thargons. You take down one heart, and they start using...I don’t remember, either a caustic missile or the short-range lightning. Take down another heart, they start using whichever of those they didn’t use after the first heart. Take down another heart, and they charge the Shutdown Field. Take down the last heart, and they usually don’t really do much of anything except keep shooting at you. Finally, attack them until they blow up, then wait at least 4 km away for the caustic cloud to dissipate.

Now take all those weapons (and the defenses) and add to the equation the unpredictability of a living human player. Sure, against other players you could still easily find yourself challenged, even beaten. But against NPC’s, who are probably 99% of all ships you will encounter? You’d be waaaaaay overpowered.

So, in conclusion: hybrid ships? Maybe, yeah. At some point. Human-piloted pure interceptors? Very no.

I suppose you're right, but I'd still want it.
 
Thargoid interdiction. Usual show of being scanned. Till suddenly **dun dun dun**

Screen blacks out. A creepy intense cut scene of being converted and boom.

You're now thargoid. XD
 
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