Will there be atmospheric landings this year?
He means landing on planetoids with atmospheres. That should be a hoot give the configuration of many of the ships. Seems like they look good but probably fly like bricks when in some kind of air. Not a lifting body among them.
You need to do some research on aerodynamics, atmospheric drag, etc. The presence of an atmosphere significantly changes a moving object's response to gravity and acceleration, which is why the Space Shuttle never flew around like a fighter jet, and basically used a controlled brick-fall for its landing. So while thrusters may be able to lift you off a planet, doing any real maneuvering would require a whole new set of skills. Forget the near-vertical "Escape Vector" take-offs, they'd be near-impossible if the flight physics are realistic. Heavy-lift rockets are shaped the way they are to reduce drag and they still need a horrendous amount of thrust to launch. Instead, an angled approach to the atmosphere/space interface would be needed. Same for atmospheric entries and landings -- try the kind of landing we can do now and you'd burn up from the friction.That is why the ships have thrusters. If you can lift off a planet with more then 1g gravity. You will be able to fly in the atmosphere.
You need to do some research on aerodynamics, atmospheric drag, etc. The presence of an atmosphere significantly changes a moving object's response to gravity and acceleration, which is why the Space Shuttle never flew around like a fighter jet, and basically used a controlled brick-fall for its landing. So while thrusters may be able to lift you off a planet, doing any real maneuvering would require a whole new set of skills. Forget the near-vertical "Escape Vector" take-offs, they'd be near-impossible if the flight physics are realistic. Heavy-lift rockets are shaped the way they are to reduce drag and they still need a horrendous amount of thrust to launch. Instead, an angled approach to the atmosphere/space interface would be needed. Same for atmospheric entries and landings -- try the kind of landing we can do now and you'd burn up from the friction.
I don't want to get into the details of solar atmospheres and corona physics, but the heat from an uncontrolled or too-steep atmospheric re-entry can easily exceed that of the surface of many main-sequence-type stars, and while the corona is much hotter, it is also so thin as to be a near-vacuum, so the overall heat-density is much lower. Fuel-scooping is somewhat unrealistic in that I think it would take much longer than it does to collect tons of material, but in terms of heat resistance, it's not all that outlandish.Like we completely burn up fuel scooping from a star which is hotter then atmospheric reentry. Im sure the ships have shielding considering if they didnt we would be irradiated hot messes flying system to system scooping stars.
Will there be atmospheric landings this year?
How do you "land" on the atmosphere?
I don't want to get into the details of solar atmospheres and corona physics, but the heat from an uncontrolled or too-steep atmospheric re-entry can easily exceed that of the surface of many main-sequence-type stars, and while the corona is much hotter, it is also so thin as to be a near-vacuum, so the overall heat-density is much lower. Fuel-scooping is somewhat unrealistic in that I think it would take much longer than it does to collect tons of material, but in terms of heat resistance, it's not all that outlandish.
As I see it, a ship's shields deflect particles (gas) during supercruise, but not radiant energy (heat), making friction a non-issue. There is also the question of whether the frame-shift drive is actually providing superluminal velocity, as it folds space rather than creating massive acceleration. The effective travel time is the same, just without all that "mucking around in hyperspace."I think you are forgetting one salient point. The heat of the stars corona is as irrelevant as the heat of the planet's atmosphere, the reason being we're scooping at up to .33 light speed, and I don't care how thin it is, if you are travelling at a third of the speed of light friction is going to be the main source of heat when you are travelling through any sort of gas, the gas temperature is totally irrelevant. Sure if you are scooping at 30kps it may be relevant, but then you can also enter a planets atmosphere perfectly safely at that speed.
As I see it, a ship's shields deflect particles (gas) during supercruise, but not radiant energy (heat), making friction a non-issue. There is also the question of whether the frame-shift drive is actually providing superluminal velocity, as it folds space rather than creating massive acceleration. The effective travel time is the same, just without all that "mucking around in hyperspace."
30kps = 108,000kph = 64,800 mph, which is by no means a "safe" velocity to enter an atmosphere, unless you are planning on self-immolation. It would require extremely precise calculation and execution of the angle of approach and descent, not the kind of seat-of-the-pants stick jockeying ED provides, which is fun but not useful in all situations.
There's nothing I would want more than this, but it simply doesn't look like it'll happen anytime soon. Frontier would clearly like to do it, but it doesn't sound like they've even begun development yet. If that's the case: 2019, maybe.
What Frontier has done well and right with ED far outweighs the nitpicks. The game is the most successful for its type of depth and realistic space simulation. The rise in hope for the future of the game has been fervent in this new year.