Did a run last night with a FAS. I thought it would work as well as the FGS that VJ used.
2xC2 Dumbfire Racks, 1xC3F Beam, 1xC3F Cannon (nothing else I needed in that slot), 2xPD.
Worked okay, but one problem was that the utility point placement (all 4 on the bottom with 2 of them really far back and forward LOS blocked by ship structure) means that in order for PD to get a clear line of fire at incoming Goliath missiles I had to pitch the nose back. Even then I could only get 2 on target. The FGS has 2 utility points on the top which gives it much better coverage and the bottom 2 utilities are not blocked by ship structure. Point defence coverage/arc of fire is something I'd never thought about until encountering Goliath missiles.
Turrets started coming back on line while I was driving around. Even my FAS with Bi-Weaves only lost 1 shield ring by the time it waked out.
Your 'Conda should be absolutely fine.
CMDR CTCParadox
I went in with the Conda last night... I simply added 2x dumbfires into the 2x small weapon slots. Other weapons were my usual loadout.. 1x huge cannon, 3x lg beam, 2x turret med multicannon. I only had one point defense.. it was enough but didn't do much. It was placed on the top rear which is a ways back. Nosing down a bit helped. The A rated shields plus a few boosters, didn't even lose a ring. I used beams a bit on the golialth and a few skimmers for the heck of it, but the small dumbfires were more than adequate by themselves, but I had my dumbfire shots paired with the cannon for fun. Goliath takes a good number of dumbfire shots before it blows though. Cannon alone isn't all that effective as it doesn't have explosive area damage.
A few notes: Related to Cubeo installation
-Turrets respawn so darn super quick. Its like they have an army of oompa loompas on repair duty. So move in, do your thing and get out, or expect your 'parked' ship to get shot at if you hop into the SRV. Of course the Conda's shields weren't bothered by the turrets that were within range. I ended up dismissing, finishing up what I was doing, then driving out beyond the 'border' and recalling the ship. Probably didn't need to do that. The videos don't explain the turret respawn rate, so someone unaware or new to the game could get a surprise.
-If you take SRV type missions, one may need to scan a data point. Its not the red spires, but the single white one. When you see it you'll know what I mean. Anyway, for the Cubeo surface base its a little bit tricky to find if you are there the first time. Its on the roof of one of the structures. In your SRV when near it you'll get a white waypoint pointer.. but you can't simply boost up to the roof. Look for a very steep inclined wall nearby. I'll do my best to explain this.. as I don't have a screenshot to share. The wall is a steep incline/ramp in a sense, you may not be able to climb straight up this with the SRV, but there is a 'sweet spot'. Its the corner. The corner of this building is also a steep incline. Your SRV will go right up it without any struggle or need to boost. At the top, turn right and cross the little bridgeway. At the end is the data point. Scan, get back to the ship quick if worried about turrets, and get out before respawn. I don't think there is any other way up here than the incline unless you land on a roof or something (?).
-The generator is outside on the ground level in front of the main structure. Somewhat nestled between a U in the buildings. Pretty easy to find. You'll likely knock it out with collateral damage while going after turrets and skimmers. The Goliath is usually on this side of the building.
-There are 4 red spires you can scan. I usually don't scan these as it wasn't associated to any missions I had. One is on the 'roof' not far from the data point mentioned earlier, at the same level. One is below not far at ground level near the main building, another behind the main building, and a third on the opposite side of the main building. Nothing worthwhile on the cargo pad area near ground level..They start a timer so you'll need to hit each one in order before it expires. if the timer runs out, just re-do 1-4 again. Once you know where they are, its not a problem.
-I noticed there are 5 skimmers, including the goliath. I had a mission to take out 9 in total, so I was able to complete it after two runs.
Its a medium security installation... I haven't hit a high security one yet, so I'm not sure how much more difficult they might be.
Its a good bit of fun. I'm enjoying the base runs. Something different than hauling cargo or taking out pirates or some such.