Heya!
First of all the game runs flawlessly for me at 1440p maxed out, so with every bell and whistle enabled.
The only downside is, that after a few hours in, when I'm at a part of my park where a lot is going on (like many guests, rotating the camera to quickly while there is lots of scenery, etc etc) the sound, especially the music is getting cracked.
This is solved by saving, exit to steam, restarting the game, but its a bit annoying.
Especially since the problem goes away completey by restarting the game. And even every fps counter i use, shows more then 100fps when the problem is there.
I thought of this myself why it is happening, and only could think of speedlag, cause the fps is still high, and its not consistant cause i havent used a frame limiter yet.
So, am I correct in this regard, or is it a (maybe known) bug?
For now I'm gonna try to limit my fps via nvidia control panel, but if this is a known problem, then please let me know.
Thanks in advance!
Cheers from Mara.
ps. My system is (in case if someone would need to know to answer my question):
Ryzen 7 5800X3D
RTX 4070 TI Super
32gb ram (bios oc'ed to 3600mhz)
Win 11 home installed on an ssd
Game installed on a pcie-3 m.2
Creative soundblaster x-ae5 plus (just wrote this here, in case my sound card may be the problem)
First of all the game runs flawlessly for me at 1440p maxed out, so with every bell and whistle enabled.
The only downside is, that after a few hours in, when I'm at a part of my park where a lot is going on (like many guests, rotating the camera to quickly while there is lots of scenery, etc etc) the sound, especially the music is getting cracked.
This is solved by saving, exit to steam, restarting the game, but its a bit annoying.
Especially since the problem goes away completey by restarting the game. And even every fps counter i use, shows more then 100fps when the problem is there.
I thought of this myself why it is happening, and only could think of speedlag, cause the fps is still high, and its not consistant cause i havent used a frame limiter yet.
So, am I correct in this regard, or is it a (maybe known) bug?
For now I'm gonna try to limit my fps via nvidia control panel, but if this is a known problem, then please let me know.
Thanks in advance!
Cheers from Mara.
ps. My system is (in case if someone would need to know to answer my question):
Ryzen 7 5800X3D
RTX 4070 TI Super
32gb ram (bios oc'ed to 3600mhz)
Win 11 home installed on an ssd
Game installed on a pcie-3 m.2
Creative soundblaster x-ae5 plus (just wrote this here, in case my sound card may be the problem)