After taking part in 2.4 beta and now just installed the new Thargoid update, I'd like to say to FD "wow what amazing additions they gave us".
But in reality I can only say I am deeply disappointed in the audio changes.
TLDR: Please roll back sounds to 2.1 soundlevels and mix.
I mentioned in a previous post that I was classically trained in my younger years on piano, accordion and organ, that I have perfect pitch,
a good ear for different timbre and audio range,
a working knowledge of PA and small venue audio setups ( I ran a mixer and PA system that was used by some local groups)
therefore I consider myself to have a good grounding in audio applications, regardless that I have no official certification,
unless you want to include an Intermediate CIII certificate I earned when I was 13yrs old.
My audio setup for PC is an old set of Harman-Kardon desktop speakers, 80watts, 20-20k Khz, driven at about 50% (built in volume control halfway),
rear output is via SB X-Fi to an AUX-In on my stereo system behind me which has floormounted Jamo speakers, 120watt, again 20-20k Khz,
volume setting approx 25%. My PC specs are in my sig.
The wavescanner on the SRV is still drowned out by tyre and surface noise. I know it was said that it's intended to be quiet while travelling,
but some of the Elite community here have already voiced opinions that something should be done about excessive engine or tyre noise,
ie. put the channel using tyrenoise and engine noise on its own slider, independent of the Generic Sound Effects volume slider in Options.
I would also like to comment on the Ship Voice...that echo makes her sound as if she is in a very acoustically reflective environment.. excessively so IMHO.
Station Announcers and Traffic Controllers have all but disappeared.
Boosting in the Cutter used to give a satisfiyng growl, but no longer.
Coming out of Witchspace had what I can only describe as a high-pitched thud and a rattle of bulkheads or cooldown
that resonated through the floorboards, it now lacks that thud.
Ingame Presets seem to be mixed up.
Normal and Boost have no discernable difference, whereas Night Time is louder and clearer than Fullrange,
but everything overall seems quieter and has more midrange frequencies and less treble-highend frequencies,
giving a somewhat "muffled" sound.
To me , its as if ingame sounds were optimized for headphones, not speakers.
surely audio engineers would make a preset for headphones and seperate presets for Stereo, 4.1, 5.1 and 7.1.
We dont all have access to headphones or VR with built in headphones.
And some of us are getting on in years and our hearing isnt what it once was.
To quote myself in the 2.4beta post where I recommended some changes,
https://forums.frontier.co.uk/showthread.php/371254-Audio-Updates-Discussion?p=5866994#post5866994
"" Hmmm...
Everything sounds quieter, more bassy, and the station announcers all seem to be living in a tiled bathroom and are a bit muffled TBH. Echo is unnatural.
Music is a bit too loud.
If I were to have a dabble on the audiomixer settings that FDEV has available,
I'd Boost ALL channels by 3-5dB then Cut the traffic-controllers' lower frequencies by 2-5dB , increasing their mid-to-higher frequencies by 2dB.
And I'd lose that echo or reduce it somewhat.
As far as the SRV goes, it needs its tyre-noise reduced by 3-5dB and the wavescanner needs increased by about 2-3dB.""
edited:copy paste error
But in reality I can only say I am deeply disappointed in the audio changes.
TLDR: Please roll back sounds to 2.1 soundlevels and mix.
I mentioned in a previous post that I was classically trained in my younger years on piano, accordion and organ, that I have perfect pitch,
a good ear for different timbre and audio range,
a working knowledge of PA and small venue audio setups ( I ran a mixer and PA system that was used by some local groups)
therefore I consider myself to have a good grounding in audio applications, regardless that I have no official certification,
unless you want to include an Intermediate CIII certificate I earned when I was 13yrs old.
My audio setup for PC is an old set of Harman-Kardon desktop speakers, 80watts, 20-20k Khz, driven at about 50% (built in volume control halfway),
rear output is via SB X-Fi to an AUX-In on my stereo system behind me which has floormounted Jamo speakers, 120watt, again 20-20k Khz,
volume setting approx 25%. My PC specs are in my sig.
The wavescanner on the SRV is still drowned out by tyre and surface noise. I know it was said that it's intended to be quiet while travelling,
but some of the Elite community here have already voiced opinions that something should be done about excessive engine or tyre noise,
ie. put the channel using tyrenoise and engine noise on its own slider, independent of the Generic Sound Effects volume slider in Options.
I would also like to comment on the Ship Voice...that echo makes her sound as if she is in a very acoustically reflective environment.. excessively so IMHO.
Station Announcers and Traffic Controllers have all but disappeared.
Boosting in the Cutter used to give a satisfiyng growl, but no longer.
Coming out of Witchspace had what I can only describe as a high-pitched thud and a rattle of bulkheads or cooldown
that resonated through the floorboards, it now lacks that thud.
Ingame Presets seem to be mixed up.
Normal and Boost have no discernable difference, whereas Night Time is louder and clearer than Fullrange,
but everything overall seems quieter and has more midrange frequencies and less treble-highend frequencies,
giving a somewhat "muffled" sound.
To me , its as if ingame sounds were optimized for headphones, not speakers.
surely audio engineers would make a preset for headphones and seperate presets for Stereo, 4.1, 5.1 and 7.1.
We dont all have access to headphones or VR with built in headphones.
And some of us are getting on in years and our hearing isnt what it once was.
To quote myself in the 2.4beta post where I recommended some changes,
https://forums.frontier.co.uk/showthread.php/371254-Audio-Updates-Discussion?p=5866994#post5866994
"" Hmmm...
Everything sounds quieter, more bassy, and the station announcers all seem to be living in a tiled bathroom and are a bit muffled TBH. Echo is unnatural.
Music is a bit too loud.
If I were to have a dabble on the audiomixer settings that FDEV has available,
I'd Boost ALL channels by 3-5dB then Cut the traffic-controllers' lower frequencies by 2-5dB , increasing their mid-to-higher frequencies by 2dB.
And I'd lose that echo or reduce it somewhat.
As far as the SRV goes, it needs its tyre-noise reduced by 3-5dB and the wavescanner needs increased by about 2-3dB.""
edited:copy paste error
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