Australia Pack DLC

Habitat Animals:

Red Kangaroo
Bennett's Wallaby
Queensland Koala
Emu

Exhibit Animals:

Frill-Necked Lizard
Bearded Dragon
Blue-Tongued Skink
Spiny Stick Insect

Enrichment:

Punching Bag (for kangaroos)

Food:

Eucalyptus (for koalas)
 
Nice list!

I would definitely add: Wombats, Platypus, Tasmanian Devil, Dingo, echidna,

Exhibit: sugar gliders, bushtail possums, tiger quoll and SPARKLEMUFFIN! Because the name of a cool spider should be Sparklemuffin, Bilby
 
Nice list!

I would definitely add: Wombats, Platypus, Tasmanian Devil, Dingo, echidna,

Exhibit: sugar gliders, bushtail possums, tiger quoll and SPARKLEMUFFIN! Because the name of a cool spider should be Sparklemuffin, Bilby

I don't know how you would justify making the platypus and echidna habitat animals, but the brushtail possum and quoll into exhibit animals. The latter two are much bigger and range much further than the former. In any event, Frontier has said in the past that they don't plan on making any mammalian exhibit animals - they're leaving that system for small reptiles, amphibia, and invertebrates.
 
.... Frontier has said in the past that they don't plan on making any mammalian exhibit animals - they're leaving that system for small reptiles, amphibia, and invertebrates.

I remember them saying something like that,.. but from my memory it was that there were (paraphrasing) no plans to add birds or mammals as exhibit animals at release .. Not the same as saying they'll never do it (or even that they were not planning it for a later release) - I may well be misremembering but, if they actually did say they plan on nothing other than reptiles and inverts ever, then that'd suggest (to me) that we'll never get any fish at all (I'd expect at least some fish would be exhibit (aquarium) animals.) ... Not that that's evidence though.. just an extrapolation.

I don't know how you would justify making the platypus and echidna habitat animals, but the brushtail possum and quoll into exhibit animals. The latter two are much bigger and range much further than the former..

Totally agree about platypus, but echidnas can range quite a long way widely - i'd have no problem with them as habitat animals. Not sure how big some species are in comparison to e.g., pangolins - i think some (New Guniea) species can get quite large (haven't checked though) - I think all are at least as large as Capuchins for e.g.,. In comparison, platypus are hard to spot, even when you know they're there and the conditions are just right. I see them fairly often (maybe 3-4 times a year) but I know exactly where they live, and spend many days (catching lizards) in the immediate vicinity. Seeing them in a zoo-type setting (e.g., a pond, lake, river) outside of an exhibit-style set up would be VERY unlikely for most people ,ever. - I'd love them in the game (one of my favorite animals) but not at the cost of making it seem like they're as easy to spot as ducks. Similarly, I don't have anything against koalas per se (although they're a bit boring) but if they're in game then i'd be annoyed if they spent any substantial amount of time doing anythig but sleeping - if they do anything interesting on regular basis then they're missing the key, defining behavioral feature of the species. To be clear, I know activity of animals is increased for most species in the game, but koalas are like sloths - lack of movement / bahaviour is the defining (behavioural) feature. Yes though, quolls and possums should, for sure, be habitat, not exhibit, animals. (for US / european people, (brushtail) possums and quolls are much larger than, for e.g., squirells . They're both similarly sized to large domestic cats.
 
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Source: https://www.reddit.com/r/PlanetZoo/comments/d6aq1c/no_mammals_and_birds_in_exhibits/


Yeah, last time I did some searching. (bookmarked it).
This is something taking out of context.

Same happened a couple of times with the comment "we are looking into possibilities", doesn't automatically translate to: "features will be added"

Seems like a case of Chinese Whispers. In any case I still have my doubts that they'll add mammalian exhibits (at least not in the same way they've done reptiles/invertebrates/amphibians).

As to your last statement, I don't think that one is so cut-and-dry. You brought this up when people were discussing the fur variants, yet it was confirmed shortly thereafter that it in fact was something they planned on implementing and were working on.
 
Seems like a case of Chinese Whispers. In any case I still have my doubts that they'll add mammalian exhibits (at least not in the same way they've done reptiles/invertebrates/amphibians).

As to your last statement, I don't think that one is so cut-and-dry. You brought this up when people were discussing the fur variants, yet it was confirmed shortly thereafter that it in fact was something they planned on implementing and were working on.

Yeah, someone posted a whole "please consider small mammals" topic - so at first i assumed he was right - you dont make this up (I think, he referred to a comment before the beta).
i highly doubt it as well. I don't think this suggestion would even be in the top 10 of most people.

And please don't twist my words (very annoying habit). I wasn't even referring to that and in that topic I said "looking into possibilities/coat variations will be addressed". (mix copy/paste of the quote used in that different thread, where they already confirmed addressing this).
The comment has been used for a few suggestions.Someone made a suggestion, they say they are always looking for new possibilities for features and act a bit surprised when their suggestion hasn't been added after a few updates.

In the end I think we can expect some Australian animals to arrive sometime (hopefully sometime in 2020). Not sure which animals since some animals are really unique and could take more time to create the supporting mechanics (not in current game yet)
 
Yeah, someone posted a whole "please consider small mammals" topic - so at first i assumed he was right - you dont make this up (I think, he referred to a comment before the beta).
i highly doubt it as well. I don't think this suggestion would even be in the top 10 of most people.

I myself had heard from others, but not being a Reddit user I assumed it was black and white. Lesson learned in any case. I wouldn't write off small mammals wholesale, but my objection comes from an animal management perspective. Mammals are extremely hard to keep healthy in closed-off confined glass terraria. Though they can adapt, glass can easily stress them out, which in turn hurts the breeding programme, but the biggest issue is always ventilation. Usually when zoos use glass-fronted enclosures similar to the in-game exhibits, they have a section of mesh somewhere to allow for better air flow.

In terms of development itself, you are right that it probably isn't a priority regardless of any mis-quotes or misinterpretated statements.

And please don't twist my words (very annoying habit).

Yeah, no, I wasn't. I was just referencing a recent discussion to suggest that "we are looking into the possibilities" has at least once meant "we hear you and we're going to do this". You don't need to be defensive, I wasn't having a go at you.

In the end I think we can expect some Australian animals to arrive sometime (hopefully sometime in 2020). Not sure which animals since some animals are really unique and could take more time to create the supporting mechanics (not in current game yet)

The prevailing theory is that Australia will be visited in the coming (northern hemisphere) summer, which I think is likely. Summer --> hot weather --> Australia isn't a huge leap in logic. In terms of mechanics, I don't see why Australian animals should differ too drastically from what we already have (I'm also a firm believer that they have likely been working on their next DLC (whether it's Australia-themed or something else) for much longer than we might assume).
 
I myself had heard from others, but not being a Reddit user I assumed it was black and white. Lesson learned in any case. I wouldn't write off small mammals wholesale, but my objection comes from an animal management perspective. Mammals are extremely hard to keep healthy in closed-off confined glass terraria. Though they can adapt, glass can easily stress them out, which in turn hurts the breeding programme, but the biggest issue is always ventilation. Usually when zoos use glass-fronted enclosures similar to the in-game exhibits, they have a section of mesh somewhere to allow for better air flow.

If they would replace the glass with something like mesh, that could work imo. For mice etc. I've seen a lot of (front) glass exhibits - but I don't see that working or adding much to the game.
But i'm not the biggest fan of small exhibits, so it's easy to be more critical about it and not something I think about much. Not something I would get excited about.

Yeah, no, I wasn't. I was just referencing a recent discussion to suggest that "we are looking into the possibilities" has at least once meant "we hear you and we're going to do this". You don't need to be defensive, I wasn't having a go at you.
Ok, cool.

The prevailing theory is that Australia will be visited in the coming (northern hemisphere) summer, which I think is likely. Summer --> hot weather --> Australia isn't a huge leap in logic. In terms of mechanics, I don't see why Australian animals should differ too drastically from what we already have (I'm also a firm believer that they have likely been working on their next DLC (whether it's Australia-themed or something else) for much longer than we might assume).
We had a lot of Australian theories since November - so I'm more skeptical about this one. The most heard theory is that (all) Australia animals are missing so it has to be in the next DLC (wrong at least 2 times). On discord I've heard a reason why NA will be the next one - expected release date around June/July - Flag day/independence day/Canada day. Tbh, I don't mind any continent DLC - but most people were wrong about the first 2 DLC.
I think the Kangaroo (hopping) and Koala (food/not very active/mostly in tree) are different from what we have now.

--
Not a huge fan of adding a wallaby and the kangaroo in the same DLC. While the wallaby is a popular one, 2 similar looking animals in 1 DLC won't work for me. I know you can easily spot the difference but share a lot of similarities.
For exhibit animals I would add the Sydeny Funnel-web spider. Next to a lizard, I think an extra spider would be nice as well.
 
Kangaroo
Koala (By the way, I'd be for raising the price on the DLC by 1 or 2 dollars and have the proceeds go to the Bushfire Recovery Efforts)
Tasmanian Devil
are must-haves.

Emus
Platypus
Echidnae
Blue-tongued-lizards
Kasuars!
Wombats
...

Argh, I just realized just how much I'm missing the fifth-continent animals!
 
We had a lot of Australian theories since November - so I'm more skeptical about this one. The most heard theory is that (all) Australia animals are missing so it has to be in the next DLC (wrong at least 2 times). On discord I've heard a reason why NA will be the next one - expected release date around June/July - Flag day/independence day/Canada day. Tbh, I don't mind any continent DLC - but most people were wrong about the first 2 DLC.
I think the Kangaroo (hopping) and Koala (food/not very active/mostly in tree) are different from what we have now.

I wouldn't mind North America, but in terms of people being wrong about the first two DLC, not everyone was - there was a lot of prediction about an Arctic/Polar-themed DLC/update for the Christmas season, and people had been guessing about South America in the same breath as Australia since the beginning, too. Granted everyone did assume Australia would be next back then, but in terms of what people thought the first DLC would be, it was pretty close. South America was predicted for the same reason as Australia - it's massively underrepresented in terms of habitat animals.

Of course, it is just all guessing. IMO Australia is the next most likely but as I've been saying likely I'm not nearly so confident now that all the DLC for the game will be handled the same way. Right now the only pattern I can glean would be that these first DLC's loosely match the first three updates for Planet Coaster (Winter/Spring/Summer) which added some new gameplay features and new rides (not unlike how the Arctic/South America Packs gave us 1.1 and 1.2 respectively as well as new animals/building pieces). If this is the pattern they're going for, then the next ought to be 'continent-based' to maintain the same pattern, and following that we'd get Zoo's equivalent of the Spooky Pack.

In terms of that guess, though, it obviously doesn't line up perfectly, since the Winter/Spring/Summer updates for Coaster were free, and the Spooky Pack was the first paid DLC. We've already had two paid DLC for Zoo on top of the free updates. It's fun to speculate but I'm willing to throw my hands up and say "I have no real clue".
 
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