Horizons Auto leveling - disable when landing

So when flying around the planet if you are at a slow speed and within a small amount of pitch from horizontal the ship lifts the nose to level off. This is fine but really annoying when coming into land and you aren't on a level surface. As you are dropping at a low speed the system constantly tries to level you off even though you NEED to be NOT level lol

Anyone else find this annoying? :D
 
I land with assist off. Keeps you above the chosen flat landing point (opposed to travelling away from it when thrusting down, not in line with gravity) and no ship levelling.
 
Eh? You only disable flight assist when you are just a few meters above the landing spot. The moment after you aligned yourself to the ground.
 
It's really not the landing/take-off that is the problem... But flying in general if you want to, for instance, fly long the surface with the nose down for better visibility when close to the ground. The nose keeps popping up on you.
 
I fly inverted or more often I pitch the nose down, and use the vertical thrusters to keep moving horizontal to the surface. Works really well.
 
I basically picture thrusters under stress against local gravity. As a result the ship fights a bit?

No, the ship auto-levels like a well trimmed aircraft would. It is a design "feature"...

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I fly inverted or more often I pitch the nose down, and use the vertical thrusters to keep moving horizontal to the surface. Works really well.
Does the ship try to auto level when inverted?
 
Does the ship try to auto level when inverted?

Yes. Overall I find the active levelling to be quite natural considering it is a spacecraft with no aerodynamics. Holding in a tiny bit of control deflection is all that is required to stop the ship levelling itself.
 
No, the ship auto-levels like a well trimmed aircraft would. It is a design "feature"...

Yeah, you're right, that's how (Adam Woods) Frontier descibed the design decision, a safety feature. I guess I'm talking more about the end effect when using it. For me the ship is harder to handle at low speeds, in the higher gravity (in space it's smooth, near a planet bumpy) like there's a maximum gimbal on the thrusters and it's 'easier for the ship' to maintain a level attitude and hover. Move off horizontal and the ship 'wants' to level (and fights you).
 
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