Autodock improvement for Orbital Construction site

Right now autodock is especially lethal around construction sites. An easy fix could be to add a pathfinding node, similar to the one outside a coriolis/orbis airlock, above the site where there is a clear line to all landing pads. This will minimize getting caught on the lights, center pole, etc.

Current situation:
1748007639761.png


With pathfinding node:

1748007678769.png
 
Or you could just fly your ship in and land!
I would support this post... if hauling was more than A>B>A where you're occasionally bothered by a braindead pirate that can somehow manage to miss every shot fired at a T9 performing a simple evasive roll. Then again he was also flying an Asp Scout. Still...

... my current workaround is usually to just fly the ship until it has a clear line of sight to the pad, then most of the time it won't want to crash itself trying to go through a solid object.
 
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