I love my exhibits! they are by far the best way to make money early on in the zoo's lifetime. However; I'm struggling with the process of selecting the best breeding pairs, and selling the other exhibit animals.
It takes a LONG time and a lot of work to do this. - I barely have time for the habitats in my zoo!
There are several tabs I have to go between to see which animals have the best genetics, which ones I CAN actually breed without causing inbreeding, then there's the process of transporting the correct animals to the trade centre for selling - and I'm really bad with names. (On a side note I can't seem to release any exhibit animals to the wild... I think it's a bug. I'll report it elsewhere in this forum.)
I would like keepers to automatically remove animals from exhibits and place them in the trade centre. There needs to be an option you can click to say 'leave this animal in exhibit if over population occurs' - all other animals should be removed automatically by the keeper.
Having this option available to us in the game will prevent accidental inbreeding (in case you forget to click the add/remove contraceptives button), overcrowding, and spending hours organising your animals. - an even better option would be to have the keeper select breeding pairs automatically according to the best genetics. otherwise if automation makes the game too easy how about adding a genetics/breeding tab to the Zoo menu where you can see all the animals and their genetically viable partners.
It takes a LONG time and a lot of work to do this. - I barely have time for the habitats in my zoo!
There are several tabs I have to go between to see which animals have the best genetics, which ones I CAN actually breed without causing inbreeding, then there's the process of transporting the correct animals to the trade centre for selling - and I'm really bad with names. (On a side note I can't seem to release any exhibit animals to the wild... I think it's a bug. I'll report it elsewhere in this forum.)
I would like keepers to automatically remove animals from exhibits and place them in the trade centre. There needs to be an option you can click to say 'leave this animal in exhibit if over population occurs' - all other animals should be removed automatically by the keeper.
Having this option available to us in the game will prevent accidental inbreeding (in case you forget to click the add/remove contraceptives button), overcrowding, and spending hours organising your animals. - an even better option would be to have the keeper select breeding pairs automatically according to the best genetics. otherwise if automation makes the game too easy how about adding a genetics/breeding tab to the Zoo menu where you can see all the animals and their genetically viable partners.