Let's say there's a system 2500ly away that you want to travel to. Today, you need to manually eyeball a system <1000ly away but in the direction toward your final destination. This is a very tedious process and is never accurate.
I would like to see a feature where, if you attempt to plot to a system >1000ly away, the computer instead locates another system along the direct vector that is just under 1000ly away and plots to that one instead. This should be very easy to implement and would really help with exploring.
I would like to see a feature where, if you attempt to plot to a system >1000ly away, the computer instead locates another system along the direct vector that is just under 1000ly away and plots to that one instead. This should be very easy to implement and would really help with exploring.