Aviary Hatchery Bug

Hey Frontier, played yesterday, love the game! Amazing improvements from the first game (which I also loved).

Just wanted to note a bug I encountered while playing on PS4, when releasing flying reptiles from the aviary, the release animation would not play through. The game was delayed about 2-3 minutes, then picked back up, but once it did, the creatures (Cearadactylus is what I was releasing when I encountered the error on two separate occassions) just appeared flying out from underneath the aviary hatchery's doors. They then flew up into the aviary. More details are listed at the bottom in case you need them for troubleshooting.

PS - Loved the JP3 Pteranodon from the Return to Jurassic Park DLC for Evolution 1. I know it was in the pre-launch trailer and there's already been a lot of chatter from the community about "where is it?!", so I'm not demanding it or anything, but would love to see it brought back for Evolution 2 if possible. However, this isn't the main point of my post, just reporting the hatchery bug I encountered.

Again, GREAT game and thank you to all who have worked so hard on bringing us this sequel!




Gameplay Details for Troubleshooting:
Platform: Playstation 4
Mode: Challenge Mode; Medium Difficulty; Canada
Par Time (at time of bug): ~3 Hours
Number of Species in Park: 6 (including aviary; no aquatics)
Aviary Size: 10 Domes
Aviary Viewing Galleries: None
Aviary Creatures: Cearadactylus (Amazon & Death Valley Skins; No Pattern Applied); 3 creatures released first time, 2 released second time. Glitch appeared both times.
Aviary Environment: Raised Hills with water in "valley"; Forests throughout; ~10 rocks
 
Back
Top Bottom