Avoiding "Target is obscured" Warp Drive.

Hi,

Often when I have set a route to jump to a distant system I find that the first part of the jump has the target obscured so I cannot engage the warp drive.:mad:

So I have to go to the nav panel and pick a local location until I can find one that allows me to use that as a target temporarily then warp drive until I can re-select the correct location.

However that means going back into the map screen and re-selecting the correct location, which sometimes means re-entering the system name and then the system detail map to get the location I want to finally arrive at.

Is there a way to avoid all that messing around?

Thanks,
 
Yes!

If you look in your keybindings, you'll see you can map Jump/Supercruise separately - so if your target is obscured you can go to supercruise, realign yourself and then jump.


Absolutely this.

Typically you'll get the 'obscured' message taking off from planet. But as Kicks says, don't bother deselecting your target, just jump to super cruise until you go around whatever it is that's blocking your hyper drive jump.

Deselecting your target will get old fast, and is a pain in the ass :)
 
I have all jumps binded to J, but I also have supercruise only binded to shift-J. So if ever my hyperspace jump is obscured, I just jump to SC, clear the planet, and then hyperjump. Easy. Takes an extra 5 seconds.
 
I target the station or base I just left, so I can go to cruise and get around that annoying obscured problem (damn planets spoiling my fun) , then I've set F1 to reset to the original course when I'm clear and off I jump.
 
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If you go to the nav panel and hit "unlock target" it will allow you to go into supercriuse without jumping. After you are in supercruise it will automatically pick you last target, which is where you wanted to jump.
 
Ninja'd by Kaybe and Becks.

Keep the star locked as your target and activate supercruise. Once you maneuver around the obstacle and get line of sight to the star, you can engage hyperdrive and go there.

No need to select anything local.
 
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If you go to the nav panel and hit "unlock target" it will allow you to go into supercriuse without jumping. After you are in supercruise it will automatically pick you last target, which is where you wanted to jump.
This is the way to do it. (and no, that wasn't a reference to punch and Judy).
 
If you go to the nav panel and hit "unlock target" it will allow you to go into supercriuse without jumping. After you are in supercruise it will automatically pick you last target, which is where you wanted to jump.

I don't think that remembers if you selected an in system target though.
 
Yes!

If you look in your keybindings, you'll see you can map Jump/Supercruise separately - so if your target is obscured you can go to supercruise, realign yourself and then jump.

Speaking as a Buckyballer, this is the best answer. When seconds count, using separate bindings for hyperspace and supercruise gets you on your way faster.

You can see the effect in my Mischief Mile video (in my sig) when I got Destination Target Obscured after one of my inflight refueling stops. No fiddling with destination lock, just slap the toggle switch on my throttle down instead of up and I'm in SC.
 
For me, for HOTAS reasons, I still prefer to use just a single super cruise/hyperspace binding. Obscured destination doesn't happen to to me too often but when it does I just deselect it in left panel, go to super cruise and move, and then when I hit the binding it performs the jump
 
Yes!

If you look in your keybindings, you'll see you can map Jump/Supercruise separately - so if your target is obscured you can go to supercruise, realign yourself and then jump.

This. I have mine set as H for Hyperspace and J for Supercruise.
 
Hi Cmdr's,

Wow, a lot of replies, thanks very much.:cool:)

I will bind a key for supercruise, that should solve the problem.
 
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