All ive done thats productive is scoop and smuggle USS loot. And everyone with experience knows thats a horrible lifestyle to live in a Sidewinder.... hope you like the dollar menu and movies with no sound cause thats basically what it feels like.
Eranin apparently is unreachable at this time due to it being 80ly~ away with a couple jumps that are currently impossible in a Sidewinder. But from past experience Eranin and its surrounding systems has everything that i want. Conflict zones against the Federalists, many places for bounty hunting, and many missions associated with killing things.... thats all i care about. I may not make as much as the next space trucker who is in between being conscious and comatose (at least thats how i feel when trading/mining) but i definitely have alot more fun. But when i do obtain a large ship i can say, "Ive killed many.... so so many federalists to get this massive death machine, and now i need to kill more to feed it". But if i traded for it i would sound like: "i have an Anaconda *sigh*"
I have visited one ring with ONE extraction site within my "starter systems" (ive found other rings but they had no extractions?), and attempted to hunt bounties. But i was denied after my first kill because every Federal in the area went Red for some reason (i did not hit any of them with stray shots, all were behind me and 3500m+ away). So i had to flee the scene, i did however check my standing and i did not have a bounty... so i have no idea what the problem is unless we have added even more "immersion" by requiring bounty hunters to own a special module for no reason other than pure inconvenience.
Maybe im just being obstinate and FD has done this on purpose. Instead of killing giant rats in a basement, we are going to bore you to death until you get enough money to escape your beginners prison. Maybe i didnt get as engrossed in "space life" as i thought i would be (i have spent a respectable amount of time in Kerbal though compared to my other Steam games)... if the 16th doesnt arrive with a substantial increase in the "action packed fun department" i will bid farewell and wish the best for the rest of those who will still be playing and for FD.
PS: Just to be clear this is me assuming that since this is Gamma, majority of all the gameplay aspects of the final product are already available and in service (besides the story missions?) and the focus is being shifted towards balancing rewards, weapons, ships etc.
Eranin apparently is unreachable at this time due to it being 80ly~ away with a couple jumps that are currently impossible in a Sidewinder. But from past experience Eranin and its surrounding systems has everything that i want. Conflict zones against the Federalists, many places for bounty hunting, and many missions associated with killing things.... thats all i care about. I may not make as much as the next space trucker who is in between being conscious and comatose (at least thats how i feel when trading/mining) but i definitely have alot more fun. But when i do obtain a large ship i can say, "Ive killed many.... so so many federalists to get this massive death machine, and now i need to kill more to feed it". But if i traded for it i would sound like: "i have an Anaconda *sigh*"
I have visited one ring with ONE extraction site within my "starter systems" (ive found other rings but they had no extractions?), and attempted to hunt bounties. But i was denied after my first kill because every Federal in the area went Red for some reason (i did not hit any of them with stray shots, all were behind me and 3500m+ away). So i had to flee the scene, i did however check my standing and i did not have a bounty... so i have no idea what the problem is unless we have added even more "immersion" by requiring bounty hunters to own a special module for no reason other than pure inconvenience.
Maybe im just being obstinate and FD has done this on purpose. Instead of killing giant rats in a basement, we are going to bore you to death until you get enough money to escape your beginners prison. Maybe i didnt get as engrossed in "space life" as i thought i would be (i have spent a respectable amount of time in Kerbal though compared to my other Steam games)... if the 16th doesnt arrive with a substantial increase in the "action packed fun department" i will bid farewell and wish the best for the rest of those who will still be playing and for FD.
PS: Just to be clear this is me assuming that since this is Gamma, majority of all the gameplay aspects of the final product are already available and in service (besides the story missions?) and the focus is being shifted towards balancing rewards, weapons, ships etc.
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