https://www.youtube.com/watch?v=RJDOs1_3ETY
Killing unpledged CMDRs will give you a Pilot's Federation bounty. Excellent!
However, if you're pledged to a Power, and your target is pledged to a Power, then you are exempt from the PF bounty ergo Power Play PvP has an official thumbs up from FDEV.
Anyway, gaining merits from killing legit PP CMDR is something I've always wanted. I even asked the question in LaveCon 2017 to FDEV and they seemed to want to make Power Play more exciting but were concerned about exploiting.
I still think merits should be awarded for killing CMDRs in the same way you'd kill NPCs for merits.
The fear is that people will simply sit in sidewinders and kill someone over and over and over and over for easy merits.
Which, yes, that would happen, but how how boring would that be?
So, how to circumvent the inevitable exploiting? (not that anyone is exploiting the nav beacon or anything)
I'd say put a cooldown on the killed CMDR, making them immune to being worth any merits.
In world of warcraft for example, once you ressed, if you got killed within a certain time period, the killer(s) were not awarded any honour points.
This won't stop players killing you, but it will stop the reward for doing so.
All of our bounties/dormant bounties have an expiration timer, so why not issue a 'zero merit reward' timer to the player who got killed. This would mean you can still kill that CMDR, but you won't earn any merits from them until their timer is reset.
Any other ideas?
Any one agree?
Any one disagree?
Any one have anything fancy to add to make Power Play more spicy with regards to CMDR interaction?
Here's a vid showing that currently you can not earn merits from killing a CMDR.
https://www.youtube.com/watch?v=RJDOs1_3ETY
Killing unpledged CMDRs will give you a Pilot's Federation bounty. Excellent!
However, if you're pledged to a Power, and your target is pledged to a Power, then you are exempt from the PF bounty ergo Power Play PvP has an official thumbs up from FDEV.
Anyway, gaining merits from killing legit PP CMDR is something I've always wanted. I even asked the question in LaveCon 2017 to FDEV and they seemed to want to make Power Play more exciting but were concerned about exploiting.
I still think merits should be awarded for killing CMDRs in the same way you'd kill NPCs for merits.
The fear is that people will simply sit in sidewinders and kill someone over and over and over and over for easy merits.
Which, yes, that would happen, but how how boring would that be?
So, how to circumvent the inevitable exploiting? (not that anyone is exploiting the nav beacon or anything)
I'd say put a cooldown on the killed CMDR, making them immune to being worth any merits.
In world of warcraft for example, once you ressed, if you got killed within a certain time period, the killer(s) were not awarded any honour points.
This won't stop players killing you, but it will stop the reward for doing so.
All of our bounties/dormant bounties have an expiration timer, so why not issue a 'zero merit reward' timer to the player who got killed. This would mean you can still kill that CMDR, but you won't earn any merits from them until their timer is reset.
Any other ideas?
Any one agree?
Any one disagree?
Any one have anything fancy to add to make Power Play more spicy with regards to CMDR interaction?
Here's a vid showing that currently you can not earn merits from killing a CMDR.
https://www.youtube.com/watch?v=RJDOs1_3ETY