-Awarding- Bounties

Please, please, please fix the system you guys have for awarding players bounties for killing Wanted ships. I can't count the number of times I've gotten a ship down to less than 5% completely by myself and then an NPC decides to throw a couple pot-shots in and steal the entire bounty because, despite me doing the overwhelming majority of the damage to that ship, the NPC was the one that got the killing blow.

Please change it so that the bounty is awarded based on the % of damage you did to that ship. For instance, if I did 95% of the damage to a ship while an NPC did 5% but got the killing blow, I would still be awarded 95% of the bounty instead of having wasted possibly several minutes of my life.
 
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