Awesome workshop rides with impossible queue & exit paths!

Ever download an awesome ride from the workshop. And it has such a complicated entry & exit path that you give up on it? I know when the person created it, it looked awesome! But the workshop want upload paths so your left spending thirty minutes trying to figure it out. Sometimes I delete the rides all together. I don't blame the creator. But I wish Frontier could figure out a way to include the paths in a blueprint.
 

HeatherG

Volunteer Moderator
Couldn’t have said it any better than that. Some people use arrows which is nice. I’ve deleted so many things because of that.
 
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Maybe it wouldnt be a problem if the path system if the path system wasnt such a pain to use. Also, that jonny5 guy seems pretty bad at the game lol.
 
jonny5alive channel5gaming sometimes shows blueprints and how finicky it can be to setup queues
https://www.youtube.com/watch?v=5DXsWM3zJIw&t=30s (hes obviously fast forwarding the video)

I think the problem here is that its 2 blueprints. Because when it's just one blueprint it usually works fine for me. As long as they depend on snapping

The best way to solve this issue would be to make everything that goes around the queue part of the station blueprint and then just keep using the snapping
 
I think the problem here is that its 2 blueprints. Because when it's just one blueprint it usually works fine for me. As long as they depend on snapping

The best way to solve this issue would be to make everything that goes around the queue part of the station blueprint and then just keep using the snapping

I agree. The biggest problem here seems to be the way the uploader made the blueprint. If they don't use snap it can be harder.
 
When I learned that 4m wide queue paths lined up perfectly with buildings it was like the clouds parted and the sun came out. The default queue width of 3m would always be "off" from building dimensions when I tried making a stairway or 90-degree turn.

Which suggests to me that 4m wide queues should be the game's default.
 
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