Ships Awesome

I recently tried out the ICourier. My impressions?
This ship is AWESOME!!!!!!!
I find that I can do pretty much whatever I want in this amazing beauty because of those shields and that speed!!!!! First time I succeeded an assassination mission vs. an Anaconda was in this ship! I couldn't even do that in my vulture (admittedly it wasn't fully upgraded). Totally WOW!!! And the low insurance costs, and the small profile, I do things that are completely stupid and get away with it in this ship! Crazy!
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Yeah for me courier is the first ship i was able to fly with impunity everywhere i want (latter was cobra, then clipper). I never manage to lost my courier, but is the ship's fault not mine, because most of the time i tried really hard to lose the ship.
 
Yeah for me courier is the first ship i was able to fly with impunity everywhere i want (latter was cobra, then clipper). I never manage to lost my courier, but is the ship's fault not mine, because most of the time i tried really hard to lose the ship.
Mines is glued to me with Super-Duper-Extra-Glue. I tried going into an SSS to lose it. Didn't work.
 
The courier really is an amazing little ship and an absolute steal at just over the same price as a cobra when both A-rated.

It's fast, agile, tanks shields with the best of them, not that that matters as you hardly get hit in it.

Only downside is the small distributer means you can't laser away at people endlessly like in a vulture.... Wait why did I sell mine last night. darn.
 
I agree, I just got one a couple a days ago, hitting the required imperial rank. It is a blast to fly, and dog fight with, once you get it spec out with all A rated modules it is a beast! Just watch the shields, just like the Vulture not much hull to take damage even when upgraded.
 
Agreed. I got mine just for to do the occasional courier run to outposts after fully kitting out a Clipper. I find that I sometimes jump into it even though I don't have to and the current job could be done with a larger ship - it's simply fun to fly. It's maneuverable, beautiful, fast, reasonably well armed, sounds great.. only drawback I seem to see is that for some reason, it's landing gear takes a bit longer to deploy (I'd love to see the animation to see what's taking so long..) - that coupled with the fact that it literally takes a few seconds to dock this zippy, maneuverable beauty, I sometimes find myself hovering over the pad waiting for the "landing gear deployed" announcement by the ship computer. But that's really a minor nitpick. And, of course, if those really great shields do come close to dropping, it's time to retreat - the hull is made of wet tissue paper reinforced by overcooked noodles. So the tactic on it is to definitely not lose your shields, and if you see you won't be able to prevent it retreat in time. Otherwise great ship to have around, especially if you want to do missions and rank up, since it's suitable for pretty much anything the bulletin board can throw at you (except, perhaps, mining).

Armed mine with a couple of c2 gimbaled pulse lasers and a c2 rail gun (I did try all fixed and it worked great against big ships, but took a bit longer than I like to kill anything small and nimble - in the end I found myself overall more effective with gimbaled lasers - can always untarget if the enemy deploys chaff). Still got enough power for 2 shield boosters, a chaff launcher, e rated kws, and 2 c2 SCB's running at the same time with a bit of power prioritizing. I swap around one cargo rack with an FSD interdictor as the current job requires. Also keep an A3 fuel scoop on it all times which tops it up pretty fast. Great little ship (here's my build).
 
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Easily in the top two best small fighters in the game. Shield as strong as a vulture, and the speed near that of a viper? Yeah, one of the most fun bounty hunting ships I've flown since 2014. Just don't ever let the shilds go down as others have stated.
 
i fly mine as lightweight as possible (powerplant one class smaller, 2A shield...) and than it get's close to a eagle in manouverability. man, bountyhunting is fun in it, and 8 T cargo enough for most bb missions!
 
It also makes a decent little explorer ship at 25 ly minimum jumprange and equipped with a decent scoop, a small shield, double heat sinks and AMCs.

Courier Exploring1.jpgCourier Exploring2.jpg
 
To me, cobra is king, but the i-pod is really something else. When I brought the Courier, I thought I would be jumping back into my Cobra very soon, but after 2 months, it is still collecting dust.
 
you know what is still funny for me? when the courier was in beta many people said, that there is no use for it... still remember threads after release: but what are you using it for :-D

(i bought, flew it, sold it - because i had "no use for it", till i repurhased it some time later)
 
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you know what is still funny for me? when the courier was in beta many people said, that there is no use for it... still remember threads after release: but what are you using it for :-D

(i bought, flew it, sold it - because i had "no use for it", till i repurhased it some time later)


Yes, when they named it "Courier" people immediately formed specific expectations of it - primarily it having a long jump range. Since the Courier's jump range is kind of mediocre at best, people's set expectations weren't met so a lot didn't want to give it a chance for what it was, based on what it wasn't. But yea, if you look at it as a general use light fighter / bb courier / light all rounder, it's actually a good little performer. It's also just fun to fly :)
 
Yeah, at first people always look at the most obvious stats: max cargo, speed, jump distance and hardpoints. There are so many more details about a ship. Courier and DBS are good examples of how the perceived usefulness of ships can change over time.
 
Actually took mine into a WZ, held up pretty well considering it has only 3 class 2 hard points, although did struggle taking down a Anaconda.
 
I've been using mine solidly in the Emperors Dawn CG, and apart from some scary moments when I was on my own in a sea of red tags, its been great fun.

Here's my load-out, with 520Mj shields and 12DPS, small NPCs just need a full burn of the beams to lose shields, Clippers you take on with full pips to shields and python/condas you hang on their tails where they can't shake you off. Such fun.
 
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Here's my load-out, with 520Mj shields and 12DPS, small NPCs just need a full burn of the beams to lose shields, Clippers you take on with full pips to shields and python/condas you hang on their tails where they can't shake you off. Such fun.
Surprisingly similar to loadout i was using. Fixed beam because central hardpoint is not very good for gimballed weapon and very convinient for fixed one. And two beams for A3 distributor seemed excessive.
Also why did not you add second chaff? You have enough power and free hardpoint...
 
I had a courier recently. Loved the look and sound of it, as well as how it handles, and used it for bounty hunting. I ditched it for a Vulture to fight in the high intensity combat zone in Maausk (CG), felt flimsy when my shields went down. In hindsight I think I could've made the Courier work in the combat zone with a better loadout, so am buying it again the next time I log in.
 
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