I’m building a T-10 for AX, mostly scouts and support but occasional cyclops. This is intended as a second AX large ship, specifically for multicrew and wings (I already have an AX cutter and meta chieftain). So, any tips?
My plan is, cold-running shieldless hull tank (idling under 20% while orbiting a cyclops and firing), healing beams in the smalls and medium for healing and self-heating to burn off caustic. Armaments are 4x Enhanced AX multicannons plus 2x enhanced AX missile launchers. It’s over 5k hull with decent resistance (including caustic); idles at 16% or so. Surprisingly manoeuvrable for a flying brick (G5 cold tuned thermal spread drives). Loads of repair and AFMU. Fighter bay for multicrew and obligatory guardian fighter gauss.
I’ve noticed, while doing pirate massacre missions in this beast, that the 2 smalls and one medium seem to get damaged way more than the other hardpoints. I have three meaty guardian module reinforcements, but whatever I do, the beams still seem to get hit. Despite this, it can easily sustain a full load of 20 pirate massacre missions without needing to dock for repairs; it’s a beast (probably because of armour hardness plus resistance?). Not quite solid enough to solo a pirate wing assassination mission, but very solid.
It seems to mostly work, but… any hints? It needs to be a T-10, just for the fun of it. I expect it’s going to absolutely evaporate scouts.
My plan is, cold-running shieldless hull tank (idling under 20% while orbiting a cyclops and firing), healing beams in the smalls and medium for healing and self-heating to burn off caustic. Armaments are 4x Enhanced AX multicannons plus 2x enhanced AX missile launchers. It’s over 5k hull with decent resistance (including caustic); idles at 16% or so. Surprisingly manoeuvrable for a flying brick (G5 cold tuned thermal spread drives). Loads of repair and AFMU. Fighter bay for multicrew and obligatory guardian fighter gauss.
I’ve noticed, while doing pirate massacre missions in this beast, that the 2 smalls and one medium seem to get damaged way more than the other hardpoints. I have three meaty guardian module reinforcements, but whatever I do, the beams still seem to get hit. Despite this, it can easily sustain a full load of 20 pirate massacre missions without needing to dock for repairs; it’s a beast (probably because of armour hardness plus resistance?). Not quite solid enough to solo a pirate wing assassination mission, but very solid.
It seems to mostly work, but… any hints? It needs to be a T-10, just for the fun of it. I expect it’s going to absolutely evaporate scouts.