The AX CZ has 3 stages after which you get completion bonus. That is if it doesnt bug! First stepp is in the range or 300k-750k, depending on low-medium0hihg-very-high level of the CZ. Final stage is Hydra(ae)I'm fairly new to AX combat. I was fighting in a medium AX conflict zone and was given a 300,000 credit bonus. May I ask why I received the extra bonus? Also is the bonus higher in a high conflict zone and lowere in a low conflict zone?
Low isn't two hydras, only one.I still find it hilarious that the culmination to a LOW rated AX CZ is “hey, here’s two Hydras to take on simultaneously” …
Interesting … so is a station defence “scenario” technically a Medium?Low isn't two hydras, only one.
Its a good question. Station currently dont have an indication of the CZ level, as far as I know. But in normal CZS the low is 1 Hydra. Also....keep in mind that there are some of us that can clear Solo a Very High AX CZ and we would like the end of very high to be 3 or 4 Hydrae!Interesting … so is a station defence “scenario” technically a Medium?
Either way, ending a Low CZ with the hardest enemy that exists in the entire game seems a little odd.
I saw a station last night with 50mil final completion, which means very highI think stations are highs.
Absolutely fine for very high CZs to be upped to provide a challenge for the really skilled folks. Just feels like the “starting point” is somewhat aggressive on the Lows.Its a good question. Station currently dont have an indication of the CZ level, as far as I know. But in normal CZS the low is 1 Hydra. Also....keep in mind that there are some of us that can clear Solo a Very High AX CZ and we would like the end of very high to be 3 or 4 Hydrae!
For Solo yes. But CZ by design is meant for many fighters and being explosed to high level variant is good for learning too! But i get what you mean!Absolutely fine for very high CZs to be upped to provide a challenge for the really skilled folks. Just feels like the “starting point” is somewhat aggressive on the Lows.
There’s no “learning” I can do that will let me survive for more than 10 seconds against a Hydra. I simply have neither the appropriate hardware or co-ordination (or time!) and I’m not about to drop a few hundred quid on a HOTAS on the off chance that I suddenly become amazing after re-learning to fly.For Solo yes. But CZ by design is meant for many fighters and being explosed to high level variant is good for learning too! But i get what you mean!
If you want my opinion, first learn to kill solo the variant one by one, then enter a CZ. More rewarding, more fun, more money. Thargoid warefare isnt a "lets all merry kill" situation. Its probably the most difficult boss in gaming (or amongst) and has a tremendous learning curve. But with proper guidance (AXI) you will progress fast and easy.There’s no “learning” I can do that will let me survive for more than 10 seconds against a Hydra. I simply have neither the appropriate hardware or co-ordination (or time!) and I’m not about to drop a few hundred quid on a HOTAS on the off chance that I suddenly become amazing after re-learning to fly.
That’s not a complaint - I’m 100% comfortable with my own ability ceiling and I don’t want the game nerfed just so I can one- entire maelstroms or anything! It just feels a bit crap to have to bail at the end of a CZ unless there are a metric ton of other CMDRs available.
Thanks - I do appreciate it and think that is good advice.If you want my opinion, first learn to kill solo the variant one by one, then enter a CZ. More rewarding, more fun, more money. Thargoid warefare isnt a "let’s all merry kill" situation. It’s probably the most difficult boss in gaming (or amongst) and has a tremendous learning curve. But with proper guidance (AXI) you will progress fast and easy.
The ax warefare needs a proper guidance in order to progress with minimu frustration and be efficient. There is specific way where you fight the Goids and things to do in steps. I suggest you join AXI discord and check the flight school channel for more details! Just to give you an idea, swarm management will be very easy for you after some training. And Shutdown field is a joke to handle (just boost away in faoff).My main issue is lack of access to all of the trajectories required for the tougher variants without buying new hardware or switching to mouse (not gonna happen!) and then relearning the entire flying process. If I thought I had the requisite co-ordination to do that, I would consider buying a HOTAS but I’m a relatively casual player and am 100% sure that I still wouldn’t be capable / have the time to learn.
My other issues are potentially more solveable and just require sorting the mechanics out:
- I pretty much always get clobbered by the shutdown field which obviously leaves me open to damage. Now that I’m flying shieldless, I have equipped a Field Neutraliser and and learning to use it.
- That darned swarm … in CZs there are other targets that it might choose to go after, which is why I prefer those to solo. Solo, my success has essentially come down to whether I’ve been lucky enough for the swarm to ignore me! So, I could try and learn the Flak launcher but that’s not ideal on a FAS with only 4 hard points so may be where my Krait comes in. But against a Hydra? That swarm has taken my hull integrity from 70%+ to zero in one pass more than once now … so I’m not sure there’s anything to be done about that!!
That's because learning is in steps. First you need to kill other variants, and not just kill, kill with min damage and synths needed for your ship. Technically, if you learn your ship and orbit the goid below 20 C , you should take zero damage. Just keep in mind tha spesifically for Hydra, we almost all had that feeling initially. Of "thats not for me". But the big secret behind Hydra is this: Up until Medusa you fight the goids. In Hydra you fight against yourself. By perfecting your orbiting and gauss fire, you will finally get hydras for joke. It will take practise cause the brain needs these synapsis, but the reward is to belong to the true Elite. Of course stopping at Medusa level or Basi is also fine! Also you dont need mouse or expensive gear. I fly with a 50 euro stick and keyboard.There’s no “learning” I can do that will let me survive for more than 10 seconds against a Hydra. I simply have neither the appropriate hardware or co-ordination (or time!) and I’m not about to drop a few hundred quid on a HOTAS on the off chance that I suddenly become amazing after re-learning to fly.
That’s not a complaint - I’m 100% comfortable with my own ability ceiling and I don’t want the game nerfed just so I can one- entire maelstroms or anything! It just feels a bit crap to have to bail at the end of a CZ unless there are a metric ton of other CMDRs available.
If you get a Krait with 4 modified plasmas or a chally with 3, you can clear scouts and interceptor easily, part from Hydra.The overall issue with CZs is that if I build for Scouts I have zero chance against an Interceptor but a dedicated Interceptor build will be hugely frustrating against Scouts. So I end up with a compromise without the TV Beam or Flak.
Heck … I might end up flying a Chief again which will just depress me …![]()
Yeh, I like those on my FAS albeit they’re a little sub-optimal against hearts due to lack of targeting (I tried trailing mode but wasn’t keen) so I tried pairing with Mod Shard and a few other combinations. I’ve currently got the following equipped to try out on my next session:If you get a Krait with 4 modified plasmas or a chally with 3, you can clear scouts and interceptor easily, part from Hydra.