How so?I have both shielded and shieldless ships, and they require a different approach to the fight.
Lo draw biweaves are pretty easy on sys cap, make you much less pip pressed than fast charge.Shields can work, but the problem you'll run into is distro draw. You need heat sinks to stay cold, and those run on SYS capacity, and if you're draining your entire sys capacity regenerating a broken shield, you'll take a lot of damage.
That's why there are basically two approaches that can work; the massive shield tank is the classical approach, where you just use a prismo and kill them before your shields go down. But another way that can work is to use a very SMALL shield, one that can regenerate fully without draining your sys capacitor, one you can use silent running to burn off caustic without wasting all your HP. I ran my python with an enhanced low power biweave and nothing else. You basically use it in replacement of a repair limpet controller. It will go down quickly, but then it comes back just about as quickly.
How so?
Getting shielded Krait II's below 20% is a lot easier.I can't get my Chief below 20% with shields on it.
AFMS can repair your canopy. I just added one to my build today on my shieldless chieftain. I was able to fully repair it my canopy 3 times during my next outing and so I could last longer in combat. Its a size 3 module.I think I need shields. I tried to fight, lost my canopy.
Looks like a 5C bi-weave isn't loads less powerful than a 6C but it regenerates way faster.