Come on FDEV! There is a lot of ships that would love to play in this environment but restricted because the only size option starts at 2. This is incredibly frustrating now that guardian module damage fields are a thing.
Probably just decisions made by FD?There is no mechanical, technical or lore reasons why this should not be implemented fairly soon.
While I would like for the ‘war’ part of the supposed war to actually be meaningful, rather than a significantly inferior species getting to act like they actually have business standing up to one as advanced as the Thargoids(what are they doing, playing cards on the Titans while laughing at our continued posturing and self-inflating of our sense of importance?), it seems to be quite obvious Frontier has not really been caring about it while just rolling on with the story(though I expect they reserve the means of intervention if we get overeager about things).Probably just decisions made by FD?
If the "Thargoid War" was a real issue, then all of the silly materials unlocks wouldn't exist either, every AX asset would be available virtually free to encourage participation - they aren't, so the war is just a local 'policing action'...
A Courier technically can(as it has both 4 utilities and size 2 hardpoints), but lacks a certain number of internal optionals to do much meaningful stuff around a Titan.You still lack for utilities... 2 slots is not adequate
why would you take a Type 7 into a Titan’s surroundings anyway? I can understand love for a ship to a point, but that’s going to places I’m not sure the human mind is ready for.
EAXMC and EAXMR, enough for a wing to take down basically any thargoid, are freely available for purchase without material unlocks. A military would definitely go for the EAXMC over modified guardian technology for their "frontline" ships (the pilots we see fighting in AXCZ's that arent CMDRs)Probably just decisions made by FD?
If the "Thargoid War" was a real issue, then all of the silly materials unlocks wouldn't exist either, every AX asset would be available virtually free to encourage participation - they aren't
For some, having something shoot at you, may be considered "dangerous", it is true...The non-standard stuff, guardian technology, requires you to go get guardian materials from "dangerous" (in-lore) guardian sites,
"average" pilot can't shoot or drive a SRV? (or even use the hand weapons provided with their suits if they have advanced to being able to get out of their vehicle)using equipment or skills that an "average" pilot wont have,
Time is the individual's problem, surely?using time they may not have,
Every ship has hardpoints, even the humble Sidewinder...for equipment their ship may not even be equipped to make use of
RightFor some, having something shoot at you, may be considered "dangerous", it is true...
The "average" pilot cant even afford their own sidewinder and now you want them to buy a jumpship with an SRV attached? We're not talking only commanders here, we're talking the entirety of the war effort here if we're talking "mass produced accessible war weapons"."average" pilot can't shoot or drive a SRV? (or even use the hand weapons provided with their suits if they have advanced to being able to get out of their vehicle)
So, if it's the individuals problem then it's not an institutional one and therefore people shouldn't be just handed modified shard cannons. Glad you agree!Time is the individual's problem, surely?
If they cannot find the time to do something they wish to do, in a game with no 'end', careful consideration of how they might achieve their goals may be required... (or, of course, they can "grind" and become further disillusioned with their precious leisure time being tainted by activities they find tedious or boring)
Not every pilot even owns a sidewinder, im sure plenty are being told what and where to fly by their military. Commanders are private citizens, as mentioned previously.Every ship has hardpoints, even the humble Sidewinder...
For players sure, but CMDR's are basically the 1% in Elite: Dangerous. We're not talking just cmdr'sAs there are at least 39 ships in the game (with 7 needing some kind of rank to purchase) and credits exceedingly easy to earn, building a ship to accommodate their new toys would not be a mighty challenge for a player who has made their way to the region where the facilities to unlock the equipment in the first place... (assuming they have not taken their started sidewinder to the guardian 'bubble' in another player's FC, naturally)
Exploiting behavior that should be a bug? Idk about you dude, but it adds a nice layer of realism that these bio-mechanical creatures aren't literally Aimbots and can be countered with some clever thinking (relying on being cold with no shields is dangerous according to literally the rest of the game) and some fancy flying.ETA: After thought... All of the content in the game is 'easy' - even Thargoid combat (which only requires playing by rote, or exploiting behaviour which should be a bug) - once the initial learning curve of flying a spaceship has been mastered - interesting, is, naturally, the individual's preference.
that's odd, I've seen plenty of NPCs flying around in better than Sidewinders, haven't you?The "average" pilot cant even afford their own sidewinder and now you want them to buy a jumpship with an SRV attached?
Ah yes, those stalwarts who vacate the ToW with some alacrity...We're not talking only commanders here, we're talking the entirety of the war effort here if we're talking "mass produced accessible war weapons".
I guess that some folk consider ignoring the fact that they are being torn to shreds by a player's guns to be "great gameplay, more please!", it takes all sorts, I guess...Exploiting behavior that should be a bug? Idk about you dude, but it adds a nice layer of realism that these bio-mechanical creatures aren't literally Aimbots and can be countered with some clever thinking
I don't even know what you're trying to say anymore.Dunno, dude...
But you do you, if grind is your thing... Enjoy!
I do the stuff I find interesting, so won't bore myself spitless doing something I don't in order to do something that has no attraction until things get difficult, which is very unlikely to occur.
that's odd, I've seen plenty of NPCs flying around in better than Sidewinders, haven't you?
Ah yes, those stalwarts who vacate the ToW with some alacrity...
I guess that some folk consider ignoring the fact that they are being torn to shreds by a player's guns to be "great gameplay, more please!", it takes all sorts, I guess...
I don't have any problems - that much is obvious, surely?Not sure what your problem is
Obviously you do, based on previous comments and other threads, but aight. Have a good one.I don't have any problems - that much is obvious, surely?
I even believe that I know how to play this game... Which may be shocking to find out!
I obviously do not, any perceived problem is entirely your own construction, which, naturally is your own right, isn't it?Obviously you do,
With size 4 to fill the line-up.(just so that I can have a play with my FDL)Size 1 Human AX weapons are needed and wanted. I suggest cannons