Back since xmas to find.. exactly zero it would seem

Im enjoying it. Always a story after every session. Last night, wanted cmdrs shaking it up w cops. A low intensity zone w only other cmdr on opp faction. When almost all were dead it was me and him,cowboy style. Havent found a golden trade route yet though. But that in itself is a goal worth searching for.

Above all else, im not spending weeks in one cluster of systems. Ill travel, look at trafgic reports to see where cmdrs are. I believe this to be key.

It feels alive to me

Just my 2 cents
 
I'd strongly suggest waiting for 1.2 as this is shaping up nicely - you only have a couple of sleeps to go!

Also if 1.2 represents the direction of travel, I think we can all relax a little, and look forward to 1.3, 1.4, and so on.

As for me, I'm back to beta testing... yay!!!!!!

:D
 
I'd agree that individually the patches may appear underwhelming, but as a collective whole the gameplay is getting much better. I just had a great time testing bounty hunting the FdL in a resource extraction site, which got hairy when a police wing (Vipers + Anaconda) met a couple of criminal gang wings (Anaconda + Sidewinders) + (Federal dropship + Sidewinders) of a particular faction - net result? I'm now 150,000cr up after a good 10 minute fight. You could discount this as 'meaningless', or not really 'new' content, but it certainly feels like an improvement to me. Also, if we eventually get fixes to handling of stolen cargo to make smuggling easier, there was certainly a large amount of scoopable stuff left around after the battle.
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As for things like city lights 'getting left for now' - OK it seems a trivial change, and may appear to detract from the effort required to 'fix' the game, but the guy or gal doing the city lights shader isn't likely to be the same person who's adding mission content or dreaming up new features are they? So if it's done - why not add it to a patch? (ditto new planet types, atmospheric effects, different types of ring, sound effects tweaks etc.)
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Finally, 1.2 will bring it's own joy in the changes to heat mechanics. Like many player's ships, I see these forums getting toasty. Should be an amusing week. :)
 
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