Hi,
as the title said had a bad/boring mission run last night. Picked a mission to kill 5 pirates in an anarchy unexplored system. Went there with my killing viper and as usual started looking for USSes. I noticed shortly that those were popping more infrequently that I was used to. After about half hour managed to find one with ships and killed 2 pirates. Then...nothing, saw more biowaste containers in USSes then in an entire week of play. An hour goes by and I'm still at 2 target count, I've tried following ships around and dropped on them using the Low Energy Wake even on planets/moon gravity well (w/o a basic scanner those don't get discovered even if they fill your screen and u have to super-cruise out following the escape vector). Ah BTW, I used at all times a warrant scanner and even killed a hand-full of ships with bounties w/o the target count being affected. About 2 hours into the mission I stumble in a USS where a guy counter offers me to kill some autority vessels I say "No ty" and blast his ass out of the sky. Target count reset to zero. Quarter our later, running out of patience I go and equip a FSD interdictor and spend another hour pulling ships out of super-cruise visiting "Scrap" USSes and getting aggravated. Manage to find 2 more pirates before I run out of patience 15 minutes short of the 4+ hours plus mission timer.
This is the first time this happens to me and I'm wondering if the fact that I was in unexplored system lead to this out come (I've done pirates hunts in explored systems and they went fairly smoothly). What am I missing here? Should I explore the system? Or was just a programing inconsistency/bug?
Ok bitchin' mode off, pressure returned to operational levels.
I'd appreciate any tips or advices
.
as the title said had a bad/boring mission run last night. Picked a mission to kill 5 pirates in an anarchy unexplored system. Went there with my killing viper and as usual started looking for USSes. I noticed shortly that those were popping more infrequently that I was used to. After about half hour managed to find one with ships and killed 2 pirates. Then...nothing, saw more biowaste containers in USSes then in an entire week of play. An hour goes by and I'm still at 2 target count, I've tried following ships around and dropped on them using the Low Energy Wake even on planets/moon gravity well (w/o a basic scanner those don't get discovered even if they fill your screen and u have to super-cruise out following the escape vector). Ah BTW, I used at all times a warrant scanner and even killed a hand-full of ships with bounties w/o the target count being affected. About 2 hours into the mission I stumble in a USS where a guy counter offers me to kill some autority vessels I say "No ty" and blast his ass out of the sky. Target count reset to zero. Quarter our later, running out of patience I go and equip a FSD interdictor and spend another hour pulling ships out of super-cruise visiting "Scrap" USSes and getting aggravated. Manage to find 2 more pirates before I run out of patience 15 minutes short of the 4+ hours plus mission timer.
This is the first time this happens to me and I'm wondering if the fact that I was in unexplored system lead to this out come (I've done pirates hunts in explored systems and they went fairly smoothly). What am I missing here? Should I explore the system? Or was just a programing inconsistency/bug?
Ok bitchin' mode off, pressure returned to operational levels.
I'd appreciate any tips or advices
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