One way to approach the problem of low-paying missions is to accept several in order to increase the chances of enemies being sent after you. My NPC crew member and I quite enjoy this.
But recently (not sure if this is a 3.3 thing; it might have started earlier) I have noticed an increasing tendency for the "incoming enemies" alert to arrive after I have arrived at the target station and entered the no-fire zone.
Sometimes the enemy ship actually pops out beside me: "Hahaha! I have you now! Oops... bye now"
This is very frustrating and from a gameplay point of view one wonders what is the point.
But recently (not sure if this is a 3.3 thing; it might have started earlier) I have noticed an increasing tendency for the "incoming enemies" alert to arrive after I have arrived at the target station and entered the no-fire zone.
Sometimes the enemy ship actually pops out beside me: "Hahaha! I have you now! Oops... bye now"
This is very frustrating and from a gameplay point of view one wonders what is the point.
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