Balaklava and Blue Blocking Computer Glasses

Hi, I wanted to share some tips for increasing comfort and eye safety. I noticed I was keeping the screendoor grid in my vision even after taking off my VR hood. It was the same effect as looking at a bright light, only it was the grid and it was everywhere. I already had some computer worker glasses with a blue light blocking tint so I popped them in my hood. No grid view after taking the hood off and it kind of helps the screen door effect when using VR. The computer glasses can be found at office oriented stores. Desk monitors were found to burn out blue receptors in the eyes of rats bathed in desk monitor light in a very short period of time. I don't know what would apply to VR displays, but being that close to my eyes, it makes me feel better using them.

Now, for head comfort, I recommend using a Lycra balaclava. I have one in Lycra, one in sweatshirt material, and one in knit. Ain't no two ways about, anything thicker than Lycra while you got the eye oven on is gonna have you sweating into your eyes. The Lycra is comfy because it smooths out pressure spots and let's the hood slide on and off easy. Another thing is you can rest the hood on your forehead while looking stuff up on the web without getting forehead grease on the lenses. I tried Lycra swim caps, they don't work, the seam is always going to be in a bad spot. Swim caps also don't help the forehead blood circulation as much as a balaclava, once again, the seam is in the way or in an uncomfortable spot. Another thing about the Lycra balaclava is that it really removes the feel of the hood, makes the VR experience even more engaging as the hood feels more like a helmet than contraption. The balaclava goes on first by the way, not over the hood. It's a head sock to soak up the pressure points.

That's my day to day setup for VR comfort, hope it sparks ideas.

Tiratore
 
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My wife thought I was a freak when I had some old head-tracking software and had LED's stuck to a hat on my head. She though I was really odd when that became an EDTracker (marvellous bit of kit) and I had a small 'computer' stuck to the top of some headphones. She despairs for me now I wear a DK2 and I don't think the marriage would survive if I start wearing lycra balaclavas too. but you know what - I REALLY WANT TO TRY IT! Maybe if I get her a lil' lycra outfit too she won't feel left out... Yeah, that's bound to work... :)
 
Got to keep those rats off the computer. There are no "human" trials showing blue light from digital displays and monitors damaging one's receptors, so I wouldn't not panic here. While good judgement should be used when it comes to eye strain and watching any display for long periods and I don't doubt that some will be more sensitive than others in that regard, I wouldn't lose any sleep over this. Ironically, blue light has been shown to affect the sleep cycle. lol
Don't get me wrong the study goes on. This early on, the circadian cycle interruption is all they have and even that is anecdotal. I have been in the Rift almost daily for over a year and my vision as improved twice (.5 per eye each time). Although, this too, would seem anecdotal there may be a benefit to VR in exercising the eyes. If one feels more comfortable getting a blue light filter for there glasses that's fine, but for a look at what scientists think you might find this of interest: http://www.businessinsider.com/blue-blocking-glasses-science-screens-not-destroying-vision-2017-2
 
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I guess the pseudo science market got bored crying about cell phones and radiation and are now putting in effort towards this to sell their hokum.
 
I have a DK2 and a Vive, the Vive is far brighter and it's not a good thing. The first thing I noticed was how bad and bright even black can be, they made it worse by using a Fresnel lens because the lens grooves turn the edge of screen into glare cones pointing to the center of field of view. Hours of the Oculus never gave me grid eye after I had taken it off. In terms of optical quality and contrast, the Oculus is way better. The only advantage the Vive has is room scale and I never use it. Even if Vive fixed the lens and contrast, the extra cost for room scale is wasted, the games are terrible and always will be, it's a tiny part of a tiny market. So far, the only game I come back to are big games meant for either headset; ED, Project Cars, DCS World, and those are all sit down games.
 
I have a DK2 and a Vive, the Vive is far brighter and it's not a good thing. The first thing I noticed was how bad and bright even black can be, they made it worse by using a Fresnel lens because the lens grooves turn the edge of screen into glare cones pointing to the center of field of view. Hours of the Oculus never gave me grid eye after I had taken it off. In terms of optical quality and contrast, the Oculus is way better. The only advantage the Vive has is room scale and I never use it. Even if Vive fixed the lens and contrast, the extra cost for room scale is wasted, the games are terrible and always will be, it's a tiny part of a tiny market. So far, the only game I come back to are big games meant for either headset; ED, Project Cars, DCS World, and those are all sit down games.

Nowadays with oculus touch and additional sensors Room scale with the rift has become rock solid as the vive
 
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