The idea is for cgs, like one we have this week in Gliese 868 for handing in bounties. I would suggest to change it that count for CG progress should be not as amount of money gathered but count of bounties collected (1 for person, 1 for ship ). Like in shipping cargo. There is no transaction credit count but per tone count.
Example:
What i like to do ATM is when im doing missions on foot im scanning every single person and killing only ppl with bounties on them ;] (stealth assasinations) but those are paid very poorly. So if event like this one occurs, kills count instead of money count would be far more fair, and you have one more additional option how to participate in CG,s like that in the future ;]
Example:
What i like to do ATM is when im doing missions on foot im scanning every single person and killing only ppl with bounties on them ;] (stealth assasinations) but those are paid very poorly. So if event like this one occurs, kills count instead of money count would be far more fair, and you have one more additional option how to participate in CG,s like that in the future ;]