hi, I know it not the important as 202cabi0 update and carrier update coming, So I going to shorten this.
Currently in elite, if you are a passager pilot, it can be lonely and feels slightly unbalance in comparison to traders, their somethings I think would sort this out:
CMDR A Vorcha
Currently in elite, if you are a passager pilot, it can be lonely and feels slightly unbalance in comparison to traders, their somethings I think would sort this out:
- Problem: As a passager pilot you can do not anything as a wing or with friends while trader has got wing boom delivers and supply mission... Could we get a bulk passager (legal and illegal) wing mission? to fix this
- Problem: Traders any do personal trade as well as mission trade while passager we are suck on mission boards ... could we have a lower play in regards to a mission, where we can advertise (buy) to the different classes of passager (Economic, Business, 1st & luxury) and roles like (but not limited) a tourist, workers, CEO, and millionaires, so a passager version of the commodities market or a system where you pick a station you going to and those types a passager come aboard at rate regarding to amount spend and class and after x amount of time within the cabin (where x lower as the class level is going up) they payout starts ticking down
- Problem: Luxury Cabin feels like a more expensive and less useful version of the 1st classes cabin... to state here I understand that luxury mission should not come up more than 1st class mission and so on but something I have notice and I've seen threats about how passager lounge is generating mission in elite luxury mission is really not showing up to a point that where is cost vs rewards vs time feels that far out that even picking economic passager up in Luxury cabin as happen and being a passager pilot since 2016/ 2017 I have spent over days refreshing in the max rep systems (where I increase rep to all faction in a system) to find one luxury mission which this issue does as well negate the unique point of the Dolphin, Orca, and Beluga, I would say increase changes of the mission of luxury but at the cost of more "interests" from more and higher-level private or assassin
- idea: could we have a mission call escort where we have an unlore named character or collection (for wings) that we have to take to a system with 25 to 100ly away but spawn rate for hostile are ramped up and the passager as a health pool that works like module health, allowing an interesting decision for pilots and this mission, do you armor up at the cost of speed and jump range to be safer or do you go for a higher jump and speed at a cost a being blown up or passager being killed
CMDR A Vorcha