Base building on asteroids, walking on ships and planets, planets with atmosphere and wildlife - how close are we ?
This is what I've been wondering for long now, Since they decided to extend Horizons to 2017 I've been wondering when next season will begin and when we will get those great features added to the game, features such was walking on ships and planets, planets with atmosphere and player bases , when are we gonna get all of that? Is it in the plan ? No Man's Sky recently added base building on any planet of the game universe, I know FD said players bases will be limited to asteroids in ED , can we hope they will change their mind and let us build bases wherever we want ? Can we please have a meaningful crafting system developed ? Right now all we can craft are temporary upgrades for the ships and ammo, I would like to be able to craft base modules, ships and base interiors as well like in any survival game. Right now ED doesn't have any of that, are we gonna get that kind of stuff in the future? It would be great if gameplay varied beyond the shooter in space or the trading thing, maybe get rid of engineers and develop a crafting system with realism and consistency in mind, that's why we need to be able to build bases and stations on planets and space, right now engineers is just an arcadish minigame that only adds grind, it is the reason why I'm no longer upgrading my ships , too much grind and aimlessly looking for materials just for pvp LOL, I think engineers should be completely replaced by a good crafting system we can use to make actual objects we can use ingame on sell to other players, that's also why there should be a galactic terminal allowing us to sell and buy from other players and create a real market players can compete in.
There are tons of features FD could add to the game, I don't understand why they are pointing at arcadish features like Engineers, Grindy Powerplay etc... Come on ! FD made an awesome job in creating a full realistic galaxy, I can't believe the rest of the game will not be at the same level of quality, I really hope Engineers is just a place holder for some real crafting system and Powerplay a placeholder for some real player run politics and economy ...
Said this ... Please FD take this as an encouragement to take the best possible path, turn the game into the game of our dreams, you can see how good the market in EVE ONLINE universe is, you should aim at that, as for the base building and crafting system you can check games like Ark, Osiris new damn, subnautica, I can tell you for sure that's the best path for the game, make things realistic and consistent, players will be happy about it... Other than this, great job for the galaxy you created, the ships are great and handle well, combat is good too but now it's time to get even more serious about features and add what I suggested above.
This is what I've been wondering for long now, Since they decided to extend Horizons to 2017 I've been wondering when next season will begin and when we will get those great features added to the game, features such was walking on ships and planets, planets with atmosphere and player bases , when are we gonna get all of that? Is it in the plan ? No Man's Sky recently added base building on any planet of the game universe, I know FD said players bases will be limited to asteroids in ED , can we hope they will change their mind and let us build bases wherever we want ? Can we please have a meaningful crafting system developed ? Right now all we can craft are temporary upgrades for the ships and ammo, I would like to be able to craft base modules, ships and base interiors as well like in any survival game. Right now ED doesn't have any of that, are we gonna get that kind of stuff in the future? It would be great if gameplay varied beyond the shooter in space or the trading thing, maybe get rid of engineers and develop a crafting system with realism and consistency in mind, that's why we need to be able to build bases and stations on planets and space, right now engineers is just an arcadish minigame that only adds grind, it is the reason why I'm no longer upgrading my ships , too much grind and aimlessly looking for materials just for pvp LOL, I think engineers should be completely replaced by a good crafting system we can use to make actual objects we can use ingame on sell to other players, that's also why there should be a galactic terminal allowing us to sell and buy from other players and create a real market players can compete in.
There are tons of features FD could add to the game, I don't understand why they are pointing at arcadish features like Engineers, Grindy Powerplay etc... Come on ! FD made an awesome job in creating a full realistic galaxy, I can't believe the rest of the game will not be at the same level of quality, I really hope Engineers is just a place holder for some real crafting system and Powerplay a placeholder for some real player run politics and economy ...
Said this ... Please FD take this as an encouragement to take the best possible path, turn the game into the game of our dreams, you can see how good the market in EVE ONLINE universe is, you should aim at that, as for the base building and crafting system you can check games like Ark, Osiris new damn, subnautica, I can tell you for sure that's the best path for the game, make things realistic and consistent, players will be happy about it... Other than this, great job for the galaxy you created, the ships are great and handle well, combat is good too but now it's time to get even more serious about features and add what I suggested above.