Base building theres no place like home !

I no elite has many roles to play and adventures to take but in the vastness of space I try in pic a station that means something to me (name of my hometown, dogs name, favorite type of extra curricular...jeffries high.)but if there was some way to drop a landing pad and make a spot say on the canyon edge or in a canyon that would be diamonds. After traveling to sagitarus being able to say drop off at base you've created would almost certainly push you to go back to places that other wise wouldn't really matter if you went back to. Just saying ..love elite dangerous things any body agree or maybe have any updates to this thought let's here it. Newer to frontier excuse my newbness ..
 
I can excuse people for being new. Quite guilty of that myself, right now.

What I cannot excuse, is your grammar. Proofreading and browser-based spell checkers are your friend. Walls of text are everyone's enemy.
 
We were all new once, no need to excuse yourself. Lol

Base building would indeed be nice, but under the Instancing/P2P model we have, I can't see it working too well. Lol
 
We were all new once, no need to excuse yourself. Lol

Base building would indeed be nice, but under the Instancing/P2P model we have, I can't see it working too well. Lol

I can. It "worked" in No Man Sky. The server just has to store one base per player, and give players the ability to build it up somehow. Same instancing nonsense would apply, but it would be probably possible to store a location and a base, and just paste it in when people go near. It would take a lot of work for nearly no payoff, though, as the nature of the game is that people don't end up in the same instance a lot of the time...
 
I can. It "worked" in No Man Sky. The server just has to store one base per player, and give players the ability to build it up somehow. Same instancing nonsense would apply, but it would be probably possible to store a location and a base, and just paste it in when people go near. It would take a lot of work for nearly no payoff, though, as the nature of the game is that people don't end up in the same instance a lot of the time...


Now in no man's sky, what we're there purpose?
 
Now in no man's sky, what we're there purpose?

I said that already. "Nearly no payoff."

It's a way of doing it that could work, but the results don't really justify invested dev time unless they're OP and basically become required.

Or... simply have them as a place to stash materials and data? And nudge people to buy Horizons if they haven't already?
 
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