Playthrough finished. Dekker survived. Scrubs these days just don't know how to roll these type of games. Over the course of the campaign I had 2 casualties, mostly due to recklessly getting into knockdown states. Twice I used ejection - it might have been more if that hadn't been possible.
Started a new campaign. Lost Dekker in the 2nd battle after the prologue. My supreme confidence isn't shattered though. It was a 1 in a million situation of a lethal headshot. That's what I keep telling myself. Spider vs AC5. Now with a more thorough understanding I'll do some other decisions for speccing and equipping, but without the called shot masteries, it instantly feels a bit harder. I think the early game is quite challenging.
So far my first venture into the Battletech sphere has been quite satisfying. I regret nothing.