During a discussion today, I happened upon an idea for helping solve 5C activities in PP. It's a three stage approach, however should be relatively easy to implement in game, which is all a dev can ever hope for IMHO, and may "solve" something else at the same time.
Step 1:
Remove Power Contact from Solo and Private play. This will force players to retrieve and deliver PP vouchers and items in Open play.
Step 2:
Put a 1hr timer on switching in and out of Open play. Solo and private can be switched between endlessly, so you can still play with all your friends, or by yourself in a closed universe, but if you want to PP, or PvP, you have to do it in open, and you're stuck there for an hour, or if you switch out of open, you're not allowed back for an hour. This would drastically reduce the ease of 5C forcing them to sit on their thumb like the rest of us to get to solo, or keep them in open.
Step 3:
Add a list of contributing players within your PP menu, under each system that is being prepped, expanded to, or fortified, so you can see who is doing what, just within your faction. If someone is prepping a system that would hurt the PP Faction, you can see who it is, and since they're stuck in open, you can go find them, and blow them up.
This does not completely disable 5C activities, which we shouldn't, because it happens, it should however be more difficult than it is, and this would do just that, make it both more time consuming, and more dangerous.
Step 1:
Remove Power Contact from Solo and Private play. This will force players to retrieve and deliver PP vouchers and items in Open play.
Step 2:
Put a 1hr timer on switching in and out of Open play. Solo and private can be switched between endlessly, so you can still play with all your friends, or by yourself in a closed universe, but if you want to PP, or PvP, you have to do it in open, and you're stuck there for an hour, or if you switch out of open, you're not allowed back for an hour. This would drastically reduce the ease of 5C forcing them to sit on their thumb like the rest of us to get to solo, or keep them in open.
Step 3:
Add a list of contributing players within your PP menu, under each system that is being prepped, expanded to, or fortified, so you can see who is doing what, just within your faction. If someone is prepping a system that would hurt the PP Faction, you can see who it is, and since they're stuck in open, you can go find them, and blow them up.
This does not completely disable 5C activities, which we shouldn't, because it happens, it should however be more difficult than it is, and this would do just that, make it both more time consuming, and more dangerous.