Before I start, this isn't a whinge, just an observation of some quirkiness.
Since the release of the latest update, I have spent much of my time in combat in RES. I have been 'teaming up' with security, effectively becoming part of their wing.
I have noticed that I can accidentally hit them with the occasional stray round and this has no effect on my status. This is good as when combat gets tight it can easily occur. However, if they attack a wanted ship and I then fly in to scan that ship, if I accidentally loose of a round into said ship before my scan completes and I see they are wanted (which they quite obviously are as security is attacking them), then I instantly become wanted and I have to immediately turn tail and run before the ship is destroyed and they start chasing me.
I can understand that you can't attack anything that is not know to you as wanted, but it's still weird when you can shoot security without any problem.
I think it would be a good idea that if you are allied to any ships fighting around you, their knowledge of wanted statuses should become your knowledge and vice versa.
It doesn't happen a lot to me, but once in every 5 visits I get a little trigger happy and am a little premature with the lasers.
Since the release of the latest update, I have spent much of my time in combat in RES. I have been 'teaming up' with security, effectively becoming part of their wing.
I have noticed that I can accidentally hit them with the occasional stray round and this has no effect on my status. This is good as when combat gets tight it can easily occur. However, if they attack a wanted ship and I then fly in to scan that ship, if I accidentally loose of a round into said ship before my scan completes and I see they are wanted (which they quite obviously are as security is attacking them), then I instantly become wanted and I have to immediately turn tail and run before the ship is destroyed and they start chasing me.
I can understand that you can't attack anything that is not know to you as wanted, but it's still weird when you can shoot security without any problem.
I think it would be a good idea that if you are allied to any ships fighting around you, their knowledge of wanted statuses should become your knowledge and vice versa.
It doesn't happen a lot to me, but once in every 5 visits I get a little trigger happy and am a little premature with the lasers.