Newcomer / Intro Beginner’s Guide to Rare Commodities Trading: Make money FAST (1500% profit)!

So this is the fastest way I find to make money in ED thus far. I didn’t know about rare commodities trading until about a month into play and I really wished someone would have told me sooner. In any case, I figure I would post this to help out any newcomers that are interested. I’ll start with some basic Q&As to give you some basic information on “Rare” trading.

1. What is a Rare Commodity?
A rare commodity is a commodity that is only available in ONE unique port. Thus, this by definition means that it is only available in ONE star system.

2. Why should I trade in “rares”?
These commodities are relatively cheap to purchase(they usually range a few hundreds to 3-4K per piece), but their profit margin is crazy high. The only caveat is that you have to travel far away to sell them. The further away, the more profit you make.

3. How far do I need to travel to sell them?
In theory, the further away, the better. However, the sweet spot is about 125-130 light years. After that, the price may increase, but travelling further will only increase by a few hundred credits per unit. So travelling from 125 light years to 300 light years may not be worth the effort.

4. What kind of profit are we talking about?
When I say high profit margin, I really mean it. Let’s say you buy the rare commodity “Leestian Evil Juice” in the system Leesti. The cost to you is 462 credits per ton. You go to a system 125 years away and it will sell for 14,000-15,000 credit per ton!

5. What is a good starting route for “rare” trading?
For beginners, I suggest a route I called the Lave Loop. I’ll explain what it is and then I’ll explain the advantage of it.

The Lave Loop is a trade route that goes from the star systems Lave (Lave Station, “Lavian Brandy), to Leesti (George Lucas Station, "Leestian Evil Juice" & "Azure Milk"), to Uszaa (Guest Installation, “Uszaian Tree Grub”), to Orrerre (Sharon Lee Free Market, “Orrerian Vicious Brew”), to Diso (Shifnalport, “Diso Ma Corn), to CD-75 661 (Kirk Dock, “CD-75 Kitten Brand Coffee”), to Coquim (Hirayama Installation, “Coquim Spongiform Victuals”) than back to CD-75 and then back to Lave.

The reason of this route is simple. The distance between Lave, Leesit, Uszaa, Orrerre, and Diso is small. Those systems are usually max, 8 light years apart. So travelling from one of those systems to another is quick, cheap, and you can pick up a lot of commodities (Please Note each commodity has a MAX limit per player. This means you have to sell the before the market restock them for you). Also, the George Lucas port in Leesti has TWO rare commodities that you can take advantage of. If you have a small ship, I would make one loop from Lave to Diso, then fly to CD-75 then to Coquim. Sell all your goods at Coquim. Then fly back to CD-75 and then to Lave and repeat. CD-75 here is mainly use a rest station. It is too far to jump to Coquim directly from Diso as 1. Small ships can’t make that jump and 2. Plotting the route takes too long as the computer takes forever to plan a route beyond 80 or so light years.

If you have a large capacity ship like a Type 6 or an Asp, you can make two loops from Lave to Diso before flying to CD-75. This will let you maximize the amount of rare goods you can sell at Coquim.

If you have a small ship (cobra or hauler), just do one loop from Lave to Diso before heading to Coquim.

If you do it right, a big ship will usually make about 1-1.2 MILLION credits PROFIT per round trip, and a small trip will do half of that.

Bigger ships (Type 7 and above) tend not to be able to take advantage of this route as they max out on their Rare allowance before their cargo hull is filled.

Here is the route planned out:
http://eliteraretrader.co.uk/?route=51,52,72,62,23,16,19,16,51&name=Lave Loop
It also tells you what to buy and what to sell at each locations

Let me know if you have questions.
 
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How do you find rare goods without resorting to cheating? You just have to fly to random stations and see if they are selling anything unique?
 
How do you find rare goods without resorting to cheating? You just have to fly to random stations and see if they are selling anything unique?

Here is a link to a list of rare goods and what systems and stations they are in.

https://forums.frontier.co.uk/showthread.php?t=63119

No, I don't think there is a way without looking them up or being told where they are. The game may give you hints though, through the news and stuff at starports about rare goods.
 
I get the idea of rares, that's what got me into a T6 but I cant quite figure out looking at the list when to sell the goods...

If you look at my link in the first post, it tells you on the side which system to sell the good. Most of the goods in the Lave Loop will be sold at Coquim.
 
Asp is excellent for rare goods trading. I keep getting distracted by exploration though so i dont maximise my profits but having lots of fun and making money. It sure beats those repetitive local trading runs...
 
It should be noted as well that Zaonce is in the Lave area. Ridley Scott station, Leathery eggs. Buy for 24,350 credits. Probably sells upwards of 75k
 
It should be noted as well that Zaonce is in the Lave area. Ridley Scott station, Leathery eggs. Buy for 24,350 credits. Probably sells upwards of 75k

I found that it merely doubles in price. So sells for around 50k. 140ly away.

Edit: Just sold one 200 ly from its source. Still just below 50k.
 
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Still. Money is money. One extra stop for an extra 25k is still a helluva profit
The issue with the Leathery Egg is you can only buy one. As for the other commodities, the max is 7-18. For me, it's not worth flying to one system for just one item, I figure it'll save me time if I just stick the commodities with a higher max allocation. But to each his own.
 
I made a video on rare trading here for those that are new to it.
[video=youtube;hZzs3ew8IQY]https://www.youtube.com/watch?v=hZzs3ew8IQY[/video]
 
Just did this trip in a T6, took a bit of time but with a total of 73 tons of rares I pocketed a cool 1.3 million. Not a bad haul at all.

You can shorten travel time in the longer jumps if you set the route finder on the galaxy map to fastest route instead of the default most economical route. Also, if you want to make more profit, you can use spare cargo room to sell regular commodities from one port to another. It's not a lot of profit compare to the rares, but it usually pay for the fuel at least.
 
Here's one that serve me well. It got me to an Asp & a fleet of ships from Sidewinder to Cobra in full A gear (just because). It's made for Type-6/Asp with maximised cargo hold (104/120ton) & maximised FSD range. I found a very profitable back and forth route that pay 13.3k/hour/ton (which is about 50% more than a regular rare run) so I no longer trade in rares (especially that I am now in a Clipper, the thing has tiny fuel tank). Good times tho.

http://eliteraretrader.co.uk/?route=52,23,51,62,25,6,84,31,1,30,77,55,79,67,73,22,16,52&name=100 Ton

Credit: CMDR Nutron
 
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