>>Being indecisive is costing me money<<

Just been looking through my assets and statistics. I have made around 18 mil from combat and bounties, 2 mil from exploring, and around 112mil from trade and mining and smuggling. That's near or there 132 mil in income. Take away 2 mil in insurance claims, fuel and repairs etc. Lets call a round figure of 130 mil in overall profit. My current assets are a 60mil trade set-up Python, 40 mil in cash.

Somewhere along my way I have squandered 30 million credits on buying and selling ships. What a complete waste. I do remember doing it as well. Buying a type 7, selling it cos I wanted my Asp back at the time. Getting Cobras, selling them. I must have bought at least 5 Asps and Type 7's and sold them again. I bought a Vulture, sold it within a day as I disagreed with it without giving it enough time. And now weeks later, I keep looking at one in the local shipyard, and keep hovering the mouse over buying it. Did it with the type 9 too. Sold within a day, and I my mind is now telling me I should get one again, to make the grind to the Conder quicker. The type 9 foray means, yes you guessed it, I bought another Python.

The ship dealer must be rubbing his hands when he sees me in the station looking at the price boards on the forecourt. He must leave the boots (trunks if your reading in the USA) open and the windows down to entice me in for a look, like all used car dealers do.

Its me being indecisive, getting bored quickly and always wanting something else. I regret it all now. And just hope there will be a day when, like components, you get the price you paid back for the ships you sell.

See you out there

Comet
 
I get bored flying in the Python and Fer DeLance because they are such powerful ships. I will occasionally switch to an Eagle to give myself a challenge. After awhile, I switch back to the more powerful ship because they make $$$$$.
 
Ships are like houses. Only buy one when you can afford it, never sell the one you're leaving.

it's the safest way to build an empire.

Well it worked for me.
 
You are not indecisive. You simply like to play with ships, and this is a game about playing with ships.

I did almost the same with my CMDR and I dont care about credit loss, because I had fun playing with ships ;)
 
Ask yourself, does it really matter? What else would you spend your CR's on? It would be different if we could buy a hangars or apartments. But, right now you only have ships. On that topic, I would like to be able to walk around my Clipper and design my living quarters and such. Put in a science lab, etc. I think that would be pretty cool. Until then, fly everything you can. I myself have stopped at the clipper, thus far, as it suits my needs very well.
 
You are not indecisive. You simply like to play with ships, and this is a game about playing with ships.

I did almost the same with my CMDR and I dont care about credit loss, because I had fun playing with ships ;)
What Junky says. I imagine we've all gone through many ships - some multiple times. Just be sure to strip them down before you sell them. You aren't hit with the "used car" tax when you trade or sell components.
 
ok, silly question time. you do know that you can own more than one ship right?

It's nice to be able to do that. I have found a good 'home' at a High Tech world where a lot of good upgrades are, it's within an area where there are still plenty of good trade runs, some to and from that 'home world'. Also it isn't very far from the edge of inhabited systems.

I currently own a fun Cobra, a real killer Vulture - ideal for raking in bounties at any of the RES sites, a mainly trading fitted Clipper, and a nicely kitted out ASP I can run rares in, hunt for even MORE lucrative trade runs, and sometimes head out into the black to do a little exploring (I mentioned it wasn't far from the edge of the inhabited systems)

All of them are in the hangars there. You can store one ship and swap to or purchase another at any station
 
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Nobody's grading you on your efficiency of currency spent or your cred balance over time played. If you're having fun then you didn't waste a single cred.
 
Opportunity Costs

"If you choose not to decide, you still have made a choice."

-- Rush, Freewill
Being able to fly different ships whenever you feel like it is a valuable thing indeed. Not flying a ship because of concern for the cost has a cost of its own.

Fly what you want to fly, whenever you want.

Regret nothing. :cool:
 
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