Beluga Buff When?

I was wondering what happened to my old thread. For some reason, it got locked after only two pages back in July.

So yeah ... about the Beluga. Buffs when? You introduced this gargantuan ship back in 2.2 with the release of passenger missions, but as it turns out, she's just a really bad ship for her price. Mine is gathering dust in the shipyard, and I don't think anyone really enjoys playing her anymore. Although I do see a lot of NPC Belugas for some reason, lol.

Shall we list all the problems?

- Despite having as many optional internal slots as the Anaconda, Anaconda has far more class 5 and 6 slots and can equip many more high passenger count cabins, and hence is MUCH better than Beluga at bulk transport missions like all those that are really popular these days for credit grinding. So now you might say that Beluga can carry luxury cabins ... but ...

- Orca and Dolphin are both MUCH better luxury liners than Beluga. Luxury cabins are pretty much VIP only. There are no bulk luxury cabin missions, meaning you'll typically only be running one or two passenger missions at a time when running with luxury VIPs due to the large number of them that are demanding, secretive, wanted by the mafia, etc. And both Orca and Dolphin are faster, have better jump range, run much cooler for fuel scooping. Beluga cannot run from a fight without high waking. Orca, that also can equip class 6 luxury cabins can outrun every single ship in the game other than the smallest of ships with enhanced performance thrusters. Dolphin is also fairly fast while also being tiny and hard to hit.

- Unlike all the other big three seater ships, Beluga cannot equip both a fuel scoop and a fighter bay at the same time due to having four reserved slots. Why advertise having a fighter bay for self defense when it's unusable most of the time?

- Beluga runs HOT. Like really hot. I'm pretty sure it's the hottest running ship in the game. On top of that, she can only carry a class 6 fuel scoop, but given her great bulk and fuel tank, it means she's forced to sit in the corona for far too long. Combined with the heat issue, this means her temperature hits dangerous levels pretty much every time you fuel scoop. And passengers don't generally appreciate it when your ship takes damage, so I'm sure you can see where this might be a problem. Unless you want to cook bacon on her hull. I'm sure she'd excel as an accessory in a fast food kitchen.

- I didn't previously bring it up, but it's REALLY bugging me: why the hell does her dashboard sit so high? Every other ship has it's radar sitting just slightly above the bottom of the screen and has it's HUD reticle sitting about halfway up the hardpoint bars. Beluga's radar sits way high and her reticle sits way low on the HUD, which makes the ship incredibly awkward to fly until you get used to it. On top of that, because of the height, the dashboard alone takes over a third of screen space. There's no reason for this. Please raise the seat platform so that the ship has it's radar and HUD sitting at the same place as every other ship.

So maybe other people have different opinions, and I'd love to hear them. But I cannot for the life of me find a use for this ship at all currently. Despite being the biggest and shiniest of all the passenger focused ships, I cannot find ANYTHING that she does better than another ship in that very role. She needs a buff. She needs several buffs in fact.
 
Sorry, I disagree on all counts of your post. I've made more money since it came out than all other ships I've owned since the games release. Hot? I don't think so, mine hits 68% on jumps. Weapons? I carry none, it's a passenger ship, all the enemy will ever see is tail lights. The annie, go for it, I owned one for 20 minutes, one of the top 2 worst ships to fly in the game.
Bulk passenger missions? NAH I go for the hi end money makers. To each his own.
 
Sorry, I disagree on all counts of your post. I've made more money since it came out than all other ships I've owned since the games release.

Which says nothing about the quality of the ship, or that you couldn't have made more with another one.

Fact is, the Orca received a huge buff, which finally turned it from a dust catcher into the best passenger ship available, especially for long range missions. The Beluga is just a big disappointment, if you ever owned an Orca (after the buff that is).
 
LOL - So your making more than 100 Million/hour on those high end money makers???

Ya. If your doing anything other than economy your not making max money. More money to made with the bulk economy. By far. For example. Class 6 economy. 32 passengers. Class 6 first class. 12 passengers. First class missions do not may 2.5x more per passenger so therefore your losing out.
 
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I detest the optional loadout possibilities. Too many sacrifices. Take the restrictions off the two class 5 internal modules. Hell, restrict all the class 6 modules but let us put on a class 5 shield and a fighter bay in the class 5 slot. I hate being forced to put a bigger shield than I need (or waste half the slot). I can live with a 4A fuel scoop.
This is what I'd like to be able to do: Link but with a 5D (or 5A) shield and fighter bay.
 
Which says nothing about the quality of the ship, or that you couldn't have made more with another one.

Fact is, the Orca received a huge buff, which finally turned it from a dust catcher into the best passenger ship available, especially for long range missions. The Beluga is just a big disappointment, if you ever owned an Orca (after the buff that is).

Spot on. The Orca is one of the most fun in the game to fly.

The Beluga just misses the mark all the way around. Too many weaknesses and no real strong point to distinguish it for a niche use.

But that's FD's fault. The whole restricted use bays and passenger mission distribution has been a classic FD fail. If non-SK ships could only carry Economy Class Passengers and there were better paying and more of the other classes that scaled properly it might be different, but they way things are now with the "VIP" passengers taking a whole cabin, the whole scheme is lacking.

FD's penchant for the obtuse and illogical is really on display here. The Beluga could be a success if the mission classes and payouts were structured to take advantage of the Beluga, but I don't foresee anything changing in the near future,
 
Yup, 100% agree with pretty much everything. A typical luxury exploration trip sees it fit only 2 large luxury cabins at most. The class 5 is military, the rest is too low to be a luxury slot. I was considering buying one since I saw a few luxury exploration missions in obsidian orbital, but nope, too expensive and completely pointless since the orca and dolpin are waaaaay better. Dolphin if you want to have the largest jump range and be super maneuvrable, orca for speed and general usefulness. Plus it's pretty cheap :)
Technically the beluga can fit twice as many luxury passengers as the orca, but... Good luck finding enough luxury missions to fill it lol. Oh, and even you do somehow find enough, the payout is mediocre at best compared to business class stacking in, say, the anaconda.

Do you think that it would be a reasonable compromise to give the beluga a class 7 slot? Or should it come with a built in fuel scoop? Regardless of the solution, I feel that it needs an additional free class 6 slot. Oh, and the passenger missions should be overhauled of course. I want to see some 50+ mil luxury exploration missions to 20k+ lightyears away. Perhaps a 200 mil mission to beagle point. Something, anything, to make me want to combo exploration with passenger missions in those ships. I really, really like the way they look and need an excuse to use them :(

Edit: nvm, it only carries 1.5x the luxury cabins for 2.5x the price lol. That's... really bad considering it's also stupidly slow and a ton of missions don't want you to be scanned. I know heatsinks exist, but still, speed never hurt. And you didn't even need those extra cabins with the way passenger missions currently work...
 
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I was wondering what happened to my old thread. For some reason, it got locked after only two pages back in July.

Threads can auto lock after some time without comments. Or maybe something happened in it, you would have to give the link so we can take a look.

On topic, Beluga is fine. Great passenger ship and you can actually use it for a wide range of roles.

Here is me in my Battle Beluga - all B rated and engineered for integrity.

[video=youtube;ndvlo_Iy2pw]https://www.youtube.com/watch?v=ndvlo_Iy2pw[/video]
 
This is just a random thought, without much contemplation behind it, but I wonder if the magic bullet for the Beluga would be to decrease its fuel use/jump ratio to something like maxing out at 6T for a maximum jump (with an Engineered FSD).

I haven't looked closely at mine in quite some time, but I'm pretty sure mine is around 12T/max jump, which makes a 6A scoop feel pretty weak.

Riôt
 
Without getting into it too deeply, the maximum number of people you can fit on a Beluga is something like 180 or, more practically, around 140 if you fit a half-decent shield and some cargo space.
That seems MUCH too low for a ship the size of the Beluga.

I don't think that carrying passengers needs to be made more profitable via the ability to carry more passengers but it might be more realistic if the numbers were juggled around a bit.
Basically, make the Economy cabins carry twice as many people and then half the payouts for economy passenger missions.
 
I don't think that carrying passengers needs to be made more profitable via the ability to carry more passengers but it might be more realistic if the numbers were juggled around a bit.
Basically, make the Economy cabins carry twice as many people and then half the payouts for economy passenger missions.

Ah, but isn't this how airliners work? More passengers = more profit? I would expect Spaceliners to work the same. Profit is in how many people you can get into your spacecraft.
 
Without getting into it too deeply, the maximum number of people you can fit on a Beluga is something like 180 or, more practically, around 140 if you fit a half-decent shield and some cargo space.

In fact it can carry only 120 if you don't want to run shieldless. The Anaconda can carry 194 with shields.

The Beluga is probably not supposed to be a bulk economy class pessanger ship, though. Unfortunately first class missions don't even remotely pay as much, rendering the ship useless.
 
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I'd love to bring the whale in exploration, just for the canopy.

Alas, I would only do so with shields+A6 scoop + SLF for canyon fun. Which not possible.

So no beluga for me. For actual passenger mission, my anaconda does it better. And for luxury missions the Orca is better.
 
Ah, but isn't this how airliners work? More passengers = more profit? I would expect Spaceliners to work the same. Profit is in how many people you can get into your spacecraft.

That's how it does work in-game.
You make more credits from economy missions than you make from luxury/tourism missions.

I just wish they'd twiddle the numbers to make it more realistic.
Rather than loading 140 passengers into my Beluga to make Cr140m, I'd rather be loading in 500-odd to make that Cr140m.

If you're suggesting that we should be able to load 500 passengers into a Beluga and earn Cr500m for one trip, I think you're just being a bit greedy. :p
 
It's my opinion only, but I disagree. I am using my beluga since when came out.
I disagree with the attitude about every ship need to be min maxed super efficient best Cr/Hour maker ship. ED is a video game (who thought) not everybody play the same, not everything is around cr/hr. The beluga is a great ship. Great speed and super maneuverability for that size. Looks cool, sounds great, the weapon layout also great. I did countless passenger missions with combat built and fighters on board.(Guess with what ship i made my Imp rank for my Cutter(and I am not even use it)) The heat also not a problem, despite my ship engineered with G5 Dirty drive and I am using 3 plasma with it (and those are not the coldest weapons)
I am elite in combat, so when pirates come after me, those are not casual sidewinders, but elite FAS,FDL, Anacondas, and its fun tho nut just run, but fight back instead with a combat capable passenger ship.
I love flying with the beluga, and I don't care the conda can carry more bulk passenger. It even happened many times I did not filled up all the seats...
To add some more, I even going to build my T10 to a miner ship, despite I have a dedicated miner only Corvette, and I don't care it is more efficient...
I fly what I enjoy, and I don't care about bulk numbers.
By the way, I understand many ppl play, I mean grind this game for Cr/Hr. I am not against a buff, just can't agree with everything is around that.
 
I'd love to bring the whale in exploration, just for the canopy.

Alas, I would only do so with shields+A6 scoop + SLF for canyon fun. Which not possible.

So no beluga for me. For actual passenger mission, my anaconda does it better. And for luxury missions the Orca is better.

You're fine exploring with a size 4 fuel scoop. You can do over 20 jumps if plotting via scoopables and scooping as you swing round. Then about every 30 mins you park up next to a star for 5 mins while you refuel. As long as you engineer sensibly, its fine. I went to the end of the Orion spur like this.
 
You're fine exploring with a size 4 fuel scoop. You can do over 20 jumps if plotting via scoopables and scooping as you swing round. Then about every 30 mins you park up next to a star for 5 mins while you refuel. As long as you engineer sensibly, its fine. I went to the end of the Orion spur like this.

I might give it a shot then. But 128T with 4A sounds painfully long ^^ Like sipping a beer keg with a straw lol.
 
I might give it a shot then. But 128T with 4A sounds painfully long ^^ Like sipping a beer keg with a straw lol.

It is. Of course everybody has his individual pain threshold... Agony's seems to be pretty high :) Personally I find even a 6A fuel scoop too small for extended journey with my Cutter, which also has a 128t tank.

But you should try scooping with a T-10 and an 8A fuel scoop, if you didn't yet... the T-10 has only a 64 ton tank and runs cool enough to scoop at maximum capacity. Guess if I ever go exploring I will use the T-10 :)
 
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