Hi
So in my efforts to unlock those engineers I am now able to start upgrading my conda, it's a full turret pulse setup so I'll go all the way with rapid-fire modification. But for the weapin effect what is "the best" from what I've seen thermal shock seems incredibly OP so I was thinking:
1 small turret with Emissive Munitions, just to counter the occasional silent runner out there.
1 small turret with Scramble Spectrum, just to annoy and the enemy causing malfunction (since the rate of fire is incresed I'll assume this will cause even more malfunctions)
2 medium - 3 large + 1 gimbal with Thermal Shock, to cook the enemy while I'm recking his shields
Since thermal shock is proportional to the weapon class this setup seems kinda OP
but maybe I understood something wrong of I have false assumption.
What's your opinions on this?
This video inspired me by the way but since it was beta of the previous update maybe theses weapons have been nerfed:
[video=youtube;WiwjnKILPdU]https://www.youtube.com/watch?v=WiwjnKILPdU[/video]
Thanks CMDR's =)
So in my efforts to unlock those engineers I am now able to start upgrading my conda, it's a full turret pulse setup so I'll go all the way with rapid-fire modification. But for the weapin effect what is "the best" from what I've seen thermal shock seems incredibly OP so I was thinking:
1 small turret with Emissive Munitions, just to counter the occasional silent runner out there.
1 small turret with Scramble Spectrum, just to annoy and the enemy causing malfunction (since the rate of fire is incresed I'll assume this will cause even more malfunctions)
2 medium - 3 large + 1 gimbal with Thermal Shock, to cook the enemy while I'm recking his shields
Since thermal shock is proportional to the weapon class this setup seems kinda OP
What's your opinions on this?
This video inspired me by the way but since it was beta of the previous update maybe theses weapons have been nerfed:
[video=youtube;WiwjnKILPdU]https://www.youtube.com/watch?v=WiwjnKILPdU[/video]
Thanks CMDR's =)
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