I agree, to be honest, I think it's been the best Development process I've ever seen too, and that's after 25 years in IT!
I could get entirely lost in this game. Dauntingly large, and being dropped in the middle of nowhere certainly helped build a feeling of scale.
Cheers FD for all your hard work, it's appreciated here; Thanks for sticking to your guns and building out the game that has taken me back to being an 11 year old infront sat infront of a Spectrum, but this time I'm using alot less imagination!