Best outfit for trade anaconda + jump range?

Hi, recently got an Anaconda and wondered if anyone could advise on best outfit for max jump range + cargo space.. was aiming for 30-40 jump range unladen with 350-400 cargo.. if this is possible :/

TIA
 
I m not sure it's a best practice to fit all D grades apart from FSD and no weapons to hit 40lys without engineered mods. Even NPCs can be a real threat and that ship could be a flying coffin, especially if you chose to go weaponless.

It used to be that an A4 shield and 4 A0 shield boosters were enough to avoid combat and run in the conda, considering it could not be mass locked but now I 'd wear that A6 even if it reduces the cargo (A7 is the maximum shield).

I m confident a well fitted trade anaconda with some weapons and decent shield can do 30 lys with engineered mods, havent tried yet.

Anyway I 'd like to know how people choose to trade with Anacondas as well...

BTW, you mean -with- engineered mods in consideration? Should the build consider tha new AI as a threat? If not there are many old threads that answer the good tradeconda question.
 
There is no way you are going to get 30-40 lys with 400 cargo, the best you will get is 16-20lys with 400 cargo. Unless you want to get upgrades to your FSD.
 
Hi, recently got an Anaconda and wondered if anyone could advise on best outfit for max jump range + cargo space.. was aiming for 30-40 jump range unladen with 350-400 cargo.. if this is possible :/

TIA

Hi Y2k, i am flying conda just for few days and trying to equip it as trader so maybe this will help you:

[Anaconda]
H: Empty for the moment
L: 3F/T Pulse Laser
L: 3F/T Pulse Laser
L: 3F/T Pulse Laser
M: 2F/T Pulse Laser
M: 2F/T Pulse Laser
M: 2F/T Pulse Laser
S: 1G/T Multicannon
S: 1G/T Multicannon
U: 0A Shield Booster - engineered - Resistance Augmented Shield Booster (Grade 1)
U: 0A Shield Booster - engineered - Shield Booster - Heavy Duty Shield Booster (Grade 1)
U: 0A Shield Booster - engineered - Shield Booster - Heavy Duty Shield Booster (Grade 1)
U: 0A Shield Booster - engineered - Shield Booster - Heavy Duty Shield Booster (Grade 1)
U: 0B Frame Shift Wake Scanner

BH: 1I Lightweight Alloy
RB: 8D Power Plant - engineered - Power Plant - Low Emissions Power Plant (Grade 1)
TM: 7D Thrusters - engineered - Dirty Drive Tuning (Grade 1)
FH: 6A Frame Shift Drive - engineered - Increased FSD Range (Grade 4) (almost MAXED)
EC: 5D Life Support
PC: 8D Power Distributor
SS: 8D Sensors
FS: 5C Fuel Tank (Capacity: 32)

7: 7E Cargo Rack (Capacity: 128)
6: 6E Cargo Rack (Capacity: 64)
6: 6C Bi-Weave Shield Generator
6: 6E Cargo Rack (Capacity: 64)
5: 5E Cargo Rack (Capacity: 32)
5: 5E Cargo Rack (Capacity: 32)
5: 5B Fuel Scoop
4: 4E Cargo Rack (Capacity: 16)
4: 4E Cargo Rack (Capacity: 16)
4: 4E Cargo Rack (Capacity: 16)
2: 1E Standard Docking Computer

With this setup you can jump 38Ly unladen and 25Ly@Max Cargo: 368 T ... So with little engeneering it's possible (could be better but i don't have enough rep for 5lvl upgrades) Powerplant upgraded for better head manipulation so fuel scooping is really easy and fast enough (400/s at 64% heat ---- at 500/s getting hot ). Only one thing i am little bit worried is size of fuel tank so for long distances i would switch one cargo for extra fuel ... but it's not big deal. So far I like this setup....
 
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