I'm sorry, I don't quite follow you. For example, if there is an industry in a system and it produces on the basis of mined ore, and in the same system there is a place of mining. Wouldn't it be better to get the ore close by?There's not any particularly good choices in this situation in terms of economic pairings
- you can't add Refinery with an orbital facility
- Industrial and High-Tech will both export right into the Extraction side's imports while consuming its exports so you'll just mess up both for little gain
- Agricultural exports are likely to be eaten by the Extraction side, though at least it won't be consuming many of the existing Extraction exports
- Tourism is particularly bad as it will eat your precious metals and not give you anything back
- adding more Extraction is almost certainly superfluous as you should be getting enough minerals as it is, but if you feel you need more it's something to do with the slot
- Contraband and Military won't interfere with Extraction's exports much if at all, but they'll also not produce anything that Extraction doesn't produce
On the non-economic pairing side, a Satellite or Comms installation would give you Universal Cartographics and Vista Genomics services if you don't already have them.
Based on what I've been reading lately, I think what happens is that the one industry's output is consumed (in game) by the other industry's input leaving none/few available for sale in the market.I'm sorry, I don't quite follow you. For example, if there is an industry in a system and it produces on the basis of mined ore, and in the same system there is a place of mining. Wouldn't it be better to get the ore close by?
Better for who, is the question.I'm sorry, I don't quite follow you. For example, if there is an industry in a system and it produces on the basis of mined ore, and in the same system there is a place of mining. Wouldn't it be better to get the ore close by?
But that's not entirely true. After all, the amount of manufactured industrial goods produced from ore cannot go into mining.Better for who, is the question.
It's absolutely better for the colonists if they can handle their needs self-sufficiently on site, and therefore need to import less stuff because they can just use the intermediate products directly rather than selling them.
We're space truckers who make our money by - some of us, sometimes, anyway - moving cargo around. We don't want the colonists to have a nice easy life, we want them to have supply shortages which we can fill with lucrative trading, missions, etc. For us it's better if each economy is nicely separated out so that there are stronger trading opportunities between them. If the NPCs move that cargo instead in the background, we can't make money from doing the same.