Best possible CPU?

Hey guys, here comes another discussion about trying to get better performance out of this game. I was just wondering, what is the best possible CPU for this? I know that Planet Coaster is incredibly CPU intensive and I'm afraid my 6600k just isn't cutting it. I also heard that since the game runs on DX11 that it can't use multiple cores in the CPU as easily so I thought this would be an interesting question to bring up.
 
7700k at 5ghz on mainstream platforms or the 7900x on the enthusiast at 4.8ghz,the ryzen 1700-1800x works ok but not the best if you are on a budget, i use an 1800x for all my games accept planet coaster, i use my 7700k pc.
 
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Yikes, I'm still using my i7 4600, but then Im not building elaborate stuff either. Not because of the cpu, but because I'm not very elaborate, and I play just for myself.
 
invest most of your money in the best cpu you can afford, because i have a gtx 1080ti with my 1800x, it balances out some, but once my park gets really big, i have to turn settings down and eventually start a new park over. in 3-5 years we won't have to worry about this problem, just like we had with rct3. good luck on your decision.
 
I have the i7-6700k Skylake CPU from Intel. It is the fastest 6th gen processor out of Intel's 6th gen line up. And the best processor I've ever had on a PC. The i7-7700k is pretty much the same just a slightly overclocked clock speed.

However Intel does sell some 8 core 16 thread i7 CPU's which can do 4-5Ghz. My laptop has an i5-6200U processor. But I've been amazed at how well my i7 processor can do.

For this game, it pays to have an i7 quad core processor (4 cores 8 threads) minimum, with above 3.4Ghz clock speed. Especially if you want to play larger parks on 1920x1080 Ultra preset full screen.

I have a sandbox map with moderate scenery, 22 rides, 6k population, playing in 1080p Ultra settings (full screen, not windowed) and manage 24-40fps. I also have an EVGA GTX 1070 SC, which is better than a regular Gigabyte GTX 1070, since mine has a GPU clock speed of 1888Mhz, that's even faster than the GTX 1080 standard version from Gigabyte (but it has less cores and possibly vRAM than the 1080. However the GTX 1080 is just far too expensive). The GTX 1070 is already overkill on many games including The Sims 4.

However no matter how good your hardware, if you add too much detail, you are going to run into lag. That's a fact. Big Youtubers have mentioned it.

The i7 6700k and 7700k are reasonable priced. $200-$450 at worst. But it will do a better job than an i5, due to more cache, and a faster clock speed. The i7 processor line up represents like the best of what Intel has to offer.
 
Yikes, I'm still using my i7 4600, but then Im not building elaborate stuff either. Not because of the cpu, but because I'm not very elaborate, and I play just for myself.

That CPU is more than enough. Speed differences between new and older gen intel CPUs are fairly minimal actually.
 
invest most of your money in the best cpu you can afford, because i have a gtx 1080ti with my 1800x, it balances out some, but once my park gets really big, i have to turn settings down and eventually start a new park over. in 3-5 years we won't have to worry about this problem, just like we had with rct3. good luck on your decision.

I have a 1800x Ryzen , 1080TI and 64gb of ddr4 ram

Are you saying the the 7700k would offer better performance? I upgraded from anoverclocked 4770k and was left underwhelmed tbh
 
I have a 1800x Ryzen , 1080TI and 64gb of ddr4 ram

Are you saying the the 7700k would offer better performance? I upgraded from anoverclocked 4770k and was left underwhelmed tbh

7700 has better single core clock speed so for this game yes it would be better
 
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but Andrew Chappel has said this game uses multi core

The game still uses all cores, but DX11 forces most (or all, others know that better) graphics related calls through 1 core only, so that's why core speed is more relevant than number of cores.

My 6500 in combination with my GTX 1050 ti runs perfect for me. I don't dramatically overdo scenery so it keeps the game running fine for me. I can get a long way before lag shows his face.
 
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but Andrew Chappel has said this game uses multi core

As Luuknoord said the main issue is with DX11 and where it can make its draw calls. DX11 can only make draw calls on a single thread and that is your bottle neck. While multi core is used, its used for things like guest AI
 
The game still uses all cores, but DX11 forces most (or all, others know that better) graphics related calls through 1 core only, so that's why core speed is more relevant than number of cores.

My 6500 in combination with my GTX 1050 ti runs perfect for me. I don't dramatically overdo scenery so it keeps the game running fine for me. I can get a long way before lag shows his face.

If you don't mind me asking what kind of settings do you play on? Also do you have alot of ram? I'm looking at buying a setup similar to this and am looking 4ward to playing this game for my 1st time !
 
If you don't mind me asking what kind of settings do you play on? Also do you have alot of ram? I'm looking at buying a setup similar to this and am looking 4ward to playing this game for my 1st time !

I play on medium settings, 1 or 2 on high (shadows are definitely medium), and the game still looks stunning. And I "only" have 8GB DDR4 RAM (2133 Mhz).
Forgot to mention it is an i5 btw.

To have an idea of how it looks:

[video=youtube;_P5qcL7EgKY]https://www.youtube.com/watch?v=_P5qcL7EgKY[/video]

I'm not at home but will check tonight, haven't touched settings a few months now.

edit: needless to say PC runs great on medium, but all my other games (F1 2017, ect.) can be run on Very High-Ultra which is even better.

Yeah, the combination i5-6500 & GTX 1050 Ti 4GB is an excellent one. Maybe not high end but affordable and very good in doing its job without hustle.
 
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The game still uses all cores, but DX11 forces most (or all, others know that better) graphics related calls through 1 core only, so that's why core speed is more relevant than number of cores.

My 6500 in combination with my GTX 1050 ti runs perfect for me. I don't dramatically overdo scenery so it keeps the game running fine for me. I can get a long way before lag shows his face.

Still wish oneday they will invest in DX12 support, imagine the performance boost [wacky]
 
i run in 4k, is there any point swapping the 1800x for a 7700k?
No. Half the cores, half the cache, dramatically reduced multicore performance, constant chipset and socket upgrade requirements, increased heat and power consumption, and Intel DLC are what the 7700k has going for it. Worse, Intel has cheaped out on the internals of the k CPUs meaning you should just stick to the normal versions. There's really no reason, other than single-threaded performance, to recommend or switch to Intel in 2017 and beyond. It's baffling to see people still recommending them here. Intel was king for the past decade. Now they've fallen behind AMD and are scrambling to catch up.
 
When it comes to planet coaster and CPU's my guess the best aint on the market yet.

I have the i7-6900K and it works fine until you open a park like Koali beach for example.
But I guess that's the same with any CPU.

Although the newer i9-7000 series might increase some FPS the price aint worth it (yet) and there are the DX11 "issues" like some people already mentioned.

Frontier did increase some performance in a few areas that helped alot of people, there is a thread/post about it somewhere or @ some update notes...(sorry couldn't find it)

Anyway i guess we can see the 8000 series to become available on the market soon.
 
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