I don't normally struggle blowing stuff up but this mission I took last night was a real pest...
These so called civilians are all deadly and flying fast little ships that appear to be full of maxed out HRP's! Basically they keep escaping
No reason why they shouldn't of course.
1) My Vette was comically useless at this, obviously it scrubs foes in seconds should they choose to stay and fight but has nothing on a Viper if it chooses to flee.
2) My Challenger was slightly better with beams/MC's but still some were escaping and by the time I'd killed 2 or 3 the rest had jumped out. Killing 30 of the blighters began to look like a cruel and unusual Friday night in space.
3) I thought about FSD interrupt but I hate that kind of magic.
Any thoughts on builds/tactics? I have FDL (my next choice), a Mamba and a whole heap of modules so it's just a case of getting the best loadout/tactics.
These so called civilians are all deadly and flying fast little ships that appear to be full of maxed out HRP's! Basically they keep escaping
1) My Vette was comically useless at this, obviously it scrubs foes in seconds should they choose to stay and fight but has nothing on a Viper if it chooses to flee.
2) My Challenger was slightly better with beams/MC's but still some were escaping and by the time I'd killed 2 or 3 the rest had jumped out. Killing 30 of the blighters began to look like a cruel and unusual Friday night in space.
3) I thought about FSD interrupt but I hate that kind of magic.
Any thoughts on builds/tactics? I have FDL (my next choice), a Mamba and a whole heap of modules so it's just a case of getting the best loadout/tactics.