Best Trade Route CR/Ton

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Great so I'm curious if anybody has any routes that are better than 5k/ton or better than 5M/hr. Credits/ton is absolutely an important metric and yes, you obviously want a shorter route but if you haul credits per hour do you have a better than 5M/hr route because if so I'd like to hear about it.
 
Great so I'm curious if anybody has any routes that are better than 5k/ton or better than 5M/hr. Credits/ton is absolutely an important metric and yes, you obviously want a shorter route but if you haul credits per hour do you have a better than 5M/hr route because if so I'd like to hear about it.


You have to specify the ship, 5m/hr per hour is easy in the big ships. Horizons also pays a big factor if you are doing legal commodity trading, there are routes on the same planet that pay 1 million + (T9/Anaconda/Corvette/Cutter) hauling goods between ports on the same planet, short orbital cruises between ports.
 
No the whole point of this is trading/hauling runs without ROBIGO or SOTHIS. I'd like a fracking answer to the question. Are you all seriously devoid of a general range of CR/Ton or CR/HR F F S? Am I asking something that is simply too hard for you FRACK OFF FRIDAY FOLKS 2 BE BOTHERED TO ANSWER NATHDIXON, please avail yourself of your own thread and quit crudding up mine. I have a legit question thanks. Y does this community make it so hard ALL OF THE GODD MN TIME?

Because people cannot think for their selves.

There's loads of information on where to go if you care to have a look.
 
It's pretty easy to fond a 2 jump 4k/ton route inside the bubble using any of the trading tools like Thrudd's or eddb.io
 
It really depends on ship. For a Cutter with 704t capacity a good route nets 12-13 mcr/h, with certain powerplay constellations that don't exist yet 15 mcr/h are possible. That translates to about 17000 cr/t/h, from that value you can calculate for any ship.
 
It really depends on ship. For a Cutter with 704t capacity a good route nets 12-13 mcr/h, with certain powerplay constellations that don't exist yet 15 mcr/h are possible. That translates to about 17000 cr/t/h, from that value you can calculate for any ship.

Yes. I usually look for a reasonable route that can generate a 3 Million credit profit per round trip. I can consistently do 4 round trips per hour at a liesurely pace, 5 if I really try to max the run. So 12 - 15 Mil per hour is easily doable in a trade outfit Cutter.

No real need to jump out to the far reaches unless you really want to.
 
It really depends on ship. For a Cutter with 704t capacity a good route nets 12-13 mcr/h, with certain powerplay constellations that don't exist yet 15 mcr/h are possible. That translates to about 17000 cr/t/h, from that value you can calculate for any ship.

Too much sense for longstar to comprehend, he needs to know the EXACT credit per hour based on fuel load, LY, installed modules - Distractions from Wife/girlfriend/P-rn time, toilet breaks, interdictions, cmdr jumping efficiency, exact alignment of the starport on exit into normal space...
 
Well...that type of info can be a little sketchy as of late. Trade data that has been available; via sources such as: INARA and EDDB for example. Has been a bit unreliable. And that data has not been updated/refreshed. For longer than twenty plus days (in some cases). Commodity prices, as well as ship outfitting is not current or available in some searches. To be able to deliver an accurate route. Or acquire a ship or component to ensure, suggested trade route. Success rate. Pertaining to data freshness.
 
Actually you are exactly the guy I was hoping to hear from Driver, because your knowledge of trading is pretty legendary. So a rough estimate is what I was/am looking for? I have question for you. Do you ever stack up on mining missions and trade with miners for the ore in order to cash in on the missions which must be pretty easily accessible for you since you probably have large number of systems with rep?

It's usually better to go mining and then look for missions afterwards otherwise no matter where you are mining you'll be chased by NPCs who really want your limpets. It makes mining more painful.


As far as how cocky I am. Look folks, simple questions, simply answers. I am of course aware of EEDB. I'm am looking for information beyond that, insights from trading experts, different perspectives, not looking for the typical forum 2.61 posts per day of trolling from guys like nathdixion who have nothing to add but simply to come on this thread because it's friday and they won't be getting laid yet another weekend in 2016. So if I sound like I'm all a huge please avail yourselves of the ignore feature.

Am here for the insight.

I had some boring trade loop that made about 3.5kCr/ton/loop. The best tips from it would be to make sure there's only one hop, avoid planetary bases and to make sure the stations are close to the star. With more than one hop it takes longer for a loop so you get less Cr/hr. With planetary bases there's a pretty high chance the system you're jumping to after you leave the station will be behind the planet which wastes time. If the station is closer to the star it saves a lot of time and if the station is close to the star then you don't waste much time if you just set the throttle to 75% which makes flying to the station foolproof. All of these things will reduce the time per loop and that increases the profit/hour. With all that you'd probably expect about 12MCr/hour if you can do about 6 loops an hour. It's pretty boring though. The only ships that make that kind of thing worthwhile are type9s and cutters. Everyone says anacondas are good but if you're doing bulk trading you want as much cargo space as possible and that means a t9 or a cutter. The extra jump range of an anaconda doesn't make up for the lack of cargo space.

As for 10k/ton, the only way to get that would be long range trade missions from sothis/ceos/aditi/wherever. They're much more interesting than bulk trading.
 
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Actually you are exactly the guy I was hoping to hear from Driver, because your knowledge of trading is pretty legendary. So a rough estimate is what I was/am looking for? I have question for you. Do you ever stack up on mining missions and trade with miners for the ore in order to cash in on the missions which must be pretty easily accessible for you since you probably have large number of systems with rep?

As far as how cocky I am. Look folks, simple questions, simply answers. I am of course aware of EEDB. I'm am looking for information beyond that, insights from trading experts, different perspectives, not looking for the typical forum 2.61 posts per day of trolling from guys like nathdixion who have nothing to add but simply to come on this thread because it's friday and they won't be getting laid yet another weekend in 2016. So if I sound like I'm all a huge please avail yourselves of the ignore feature.

Am here for the insight.

Literally people come to the forums sometimes to ask simple questions. The answers they get from this community though lead to suicide and players leaving the game. Please consider that and be considerate in your posting replies I'd hate to ask the moderators who constantly monitor my threads to have to come in and change some diapers yet again. Too early in the weekend for that. Ok folks. So again, simple questions, simple answers. Thanks for your galactic cooperation.

Let me ask it like this. I'm not looking for a particular route. I'm asking is 10kCR/ton feasible in hauling/trading? Or is making 5M+/hr trading without visiting CEOS ROBIGO or SOTHIS possible in say an Anaconda, or Python? Thanks.

Are you for real? Ugh. You sound very rude to me - surely such a tone wasn't called for - however, I don't know the background, nor want to. Putting that aside:

Making over 5 million an hour in an Anaconda is very easy, yes. I'd say over 9 is realistic without killing yourself. Personally, I'd suggest a one-jump strategy of over 1700CR/ton average on round trip. The jumps you can do in an hour is important. Poster above is right IMO - if you want to get near 12 mil, T9 or Cutter is better. But there's the factor of interdictions - they can make getting 6 round trips per hour very difficult. I usually average five to five and a half.
 
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No the whole point of this is trading/hauling runs without ROBIGO or SOTHIS. I'd like a fracking answer to the question. Are you all seriously devoid of a general range of CR/Ton or CR/HR F F S? Am I asking something that is simply too hard for you FRACK OFF FRIDAY FOLKS 2 BE BOTHERED TO ANSWER NATHDIXON, please avail yourself of your own thread and quit crudding up mine. I have a legit question thanks. Y does this community make it so hard ALL OF THE GODD MN TIME?

Why do you feel entitled that people just give you the information, when you rudely demand it.

Find it yourself like we did.

Do the leg work yourself, rather than get y people wont spoon feed you.
 
When trading I look at the prices stations are selling/buying stuff for and make a decision.

Sometimes I find a really good trading route. - Try it - It works for me :)
 
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