So far I have tried:
Asp
Courier
Python
And soonly: Clipper.
So far, the Python is the most efficient, destroying ships before the cooldown is even done. Courier is pretty good against smaller ships, has issues with large ships because of DPS issues.
Caveat: I only have destroy them, and they are mostly transports that are not combat rated. Other types of missions might favor other ships.
Python = short jump range + can't run away from anything.Don't bother using the Clipper. Python, as you mention, is far more efficient at it. 3 x c3 lasers and autocannons. Job Done. Next.
Why would you use that for undermining?anaconda shield 7A gg!
I am thinking to bring my new Courier to an undermining session...sounds very fun to fly and I love the cockpit!It varies. Diamondback Scout has an excellent jump range, the Courier is great fun to fly
This has a low firepower and can escape anything, which makes it challenging to fight against NPCs and fun to fly among enemy commanders.
Also on the plus side: great jump range.
On the minus side: not very productive if you end up undermining alone.
This has a great firepower and can escape almost anything. Not sure if "fixed" with the recent 1.4.0.1 update but it has an ultra short FSD cooldown, making it a breeze to kill-next-kill-next...
On the plus side: very productive if you end up undermining alone.
On the minus side: lesser jump range and barely challenging, especially if you fly in a wing.
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Python = short jump range + can't run away from anything.
Good if you decide to undermine your neighbors and don't fear to be outnumbered/outgunned by a wing of enemy commanders.
What is your favorite ship for undermining. Simples.
Mmhhh...did I mention that by "escaping" I meant PvP, facing skilled players clearly outfitted to take other players down?Dont' understand...Link this that and the other all you like...I've not had any problems escaping when needed....jump range is fine in the bubble...blaze my own trail.., your mileage may vary.
Cheers !
With my Clipper, I have already blasted to pieces a few players flying Couriers. Unlike what it was initially designed for, the Courier is slow if outfitted to optimize shield and decent firepower.Wut? Nobody uses a vulture? Hands down the best for this task. Undermining means interdiction small, easy to defeat ships. Why on earth would you use a python or Ancona for that?
Imp courier also works very well btw.
Ideally, always keep a large fixed weapon on a Clipper, to ignore chaff.I typically enjoy the Clipper for undermining, but I've spent so much time in an Anaconda lately that my accuracy with fixed weapons in the Clipper is all over the place.
With my Clipper, I have already blasted to pieces a few players flying Couriers. Unlike what it was initially designed for, the Courier is slow if outfitted to optimize shield and decent firepower.
And for the Vulture...well, maybe I will stop there actually...I mean, it all depends whether you are a result oriented person, or not, and whether you play open or solo. If you refer to my previous post and understand my points, you will get it.
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Ideally, always keep a large fixed weapon on a Clipper, to ignore chaff.
Or, take advantage to the max speed of the Clipper to get really close to your prey, then open fire with your gimballed weapons. At short range, they will still hit.
I see what you mean.What I meant was that the Clipper behaves very differently compared to an Anaconda. I've used the Anaconda with fixed weapons over the past two weeks for the community goals, and I've gotten used to the pitch rate for that ship. The Clipper is much more 'twitchy', I just have to re-adjust to it.